Tip of the Spear/Walkthrough: Difference between revisions

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See the large structure across the way, that's your next objective. You'll notice a squad of soldiers on the same side of the bridge that you are on being attacked by Covenant Forces. Advance until you are near the bridge but not directly in line with it. Hop out and get on the turret. At this point because of the way the game is scripted no one should get in to drive. Start by taking out the Shade at the far end of the bridge. Then move to the front of the Covenant forces at the bridge and clear your way back with the rockets. The enemy should be pretty easy pickings. Once you've cleared the front door, get out of the 'Hog and advance.  
See the large structure across the way, that's your next objective. You'll notice a squad of soldiers on the same side of the bridge that you are on being attacked by Covenant Forces. Advance until you are near the bridge but not directly in line with it. Hop out and get on the turret. At this point because of the way the game is scripted no one should get in to drive. Start by taking out the Shade at the far end of the bridge. Then move to the front of the Covenant forces at the bridge and clear your way back with the rockets. The enemy should be pretty easy pickings. Once you've cleared the front door, get out of the 'Hog and advance.  
*Note of Consideration:  While this isn't always effective unleashing several volleys of missiles at the upper tier of the facility may just clear out a few of the enemies that you are slated to run into.  You may even be lucky enough to take out the Elite Majors on the walkway.
*Note of Consideration:  While this isn't always effective unleashing several volleys of missiles at the upper tier of the facility may just clear out a few of the enemies that you are slated to run into.  You may even be lucky enough to take out the Elite Majors on the walkway.
You may want to root around in the dead soldiers to pick up any ammo you can. Still you are probably going to be pretty light on DMR ammo at this point. Once you cross the bridge you'll get an intel update about your [[Sangheili Zealot|Zealot]] friend from [[Winter Contingency (level)|Winter Contingency]]. Advance up the walkway, you'll encounter some [[Skirmishers]] with [[Type-31 Rifle|Needle Rifles]]. Kill them and take their weapons and ammo. Keep going, your going to run into Grunts and [[Kig-yar Major|Jackal Majors]]. Use grenades and your DMR to clean up to the [[Armor Abilities#Armor Lock|Armor Lock]], grab it and advance. bring up your Needle Rifle. Kat should be in line with you providing fairly decent cover fire. Here you'll run into an Elite Major who after a few hits will withdraw to hide behind another Elite Major at a [[Type-52 Directed Energy Support Weapon|Plasma Turret]]. Use the Needle rifle to drop his shields then super combine him. Advance, and grab the turret. Finish off the second Major and continue forward.  Once you pass through you will encounter another Elite Major across the way, use the Turret to penetrate his shields, then drop it and super combine or headshot him. Look all the way across the area and the Zealot will appear, you should be able to use your DMR and Needle rifle to take him at range. Once he's dead (or in the unlikely scenario he gets away) grab your turret again and advance. You'll have to deal with a couple of Grunt Majors above, then when you drop in the hole there are a few more that need killing. Move forward and you'll receive an ordinance icon on the floor indicating a [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]. Hopefully you still have some DMR ammo left, if so swap your needle Rifle for the Launcher, if not swap the DMR for the Launcher. Head out and hop in the Revenant. Kill the few Grunts that are here and take out as many of the Ghosts before anyone can get in them. Kat will join you in the passenger seat.
You may want to root around in the dead soldiers to pick up any ammo you can. Still you are probably going to be pretty light on DMR ammo at this point. Once you cross the bridge you'll get an intel update about your [[Sangheili Zealot|Zealot]] friend from [[Winter Contingency (level)|Winter Contingency]]. Advance up the walkway, you'll encounter some [[Skirmishers]] with [[Type-31 Rifle|Needle Rifles]]. Kill them and take their weapons and ammo. Keep going, your going to run into Grunts and [[Kig-yar Major|Jackal Majors]]. Use grenades and your DMR to clean up to the [[Armor Abilities#Armor Lock|Armor Lock]], grab it and advance. bring up your Needle Rifle. Kat should be in line with you providing fairly decent cover fire. Here you'll run into an Elite Major who after a few hits will withdraw to hide behind another Elite Major at a [[Type-52 Directed Energy Support Weapon|Plasma Turret]]. Use the Needle rifle to drop his shields then super combine him. Advance, and grab the turret. Finish off the second Major and continue forward.  Once you pass through you will encounter another Elite Major across the way, use the Turret to penetrate his shields, then drop it and super combine or headshot him. Look all the way across the area and the Zealot will appear, you should be able to use your DMR and Needle rifle to take him at range. Once he's dead (or in the unlikely scenario he gets away) grab your turret again and advance. You'll have to deal with a couple of Grunt Majors above, then when you drop in the hole there are a few more that need killing. Move forward and you'll receive an ordnance icon on the floor indicating a [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]. Hopefully you still have some DMR ammo left, if so swap your needle Rifle for the Launcher, if not swap the DMR for the Launcher. Head out and hop in the Revenant. Kill the few Grunts that are here and take out as many of the Ghosts before anyone can get in them. Kat will join you in the passenger seat.
===Didn't I Do This Already? Why is She Trying to Kill Me?===
===Didn't I Do This Already? Why is She Trying to Kill Me?===
Now you have to advance on the second AA battery and eliminate it. You'll encounter a few Jackals and Grunts before you get there, and you will learn one very important thing about the Revenant cannon. It is extremely ineffective against Shielded Jackals. Once you see the AA battery you want to turn right and go counterclockwise around the cannon to clear. You are first going to encounter a pack of Shielded Jackals. Do not advance on them, Get out of the Revenant and engage them with the DMR or Needle Rifle, whichever you kept. Now get back in your Revenant and advance. You'll encounter the Wraith keep strafing it and try to stay out of range of the turret gunner, it's a little tedious but once the Wraith is dead you can mop up the low ground enemies easily. Next you have two choices. You can deal with the [[Mgalekgolo|Hunters]] now, or you can deal with them later. Either way you have to kill them, but sometimes (not every time, mind you) you can end up with only one hunter to kill instead of two if you deal with them later.
Now you have to advance on the second AA battery and eliminate it. You'll encounter a few Jackals and Grunts before you get there, and you will learn one very important thing about the Revenant cannon. It is extremely ineffective against Shielded Jackals. Once you see the AA battery you want to turn right and go counterclockwise around the cannon to clear. You are first going to encounter a pack of Shielded Jackals. Do not advance on them, Get out of the Revenant and engage them with the DMR or Needle Rifle, whichever you kept. Now get back in your Revenant and advance. You'll encounter the Wraith keep strafing it and try to stay out of range of the turret gunner, it's a little tedious but once the Wraith is dead you can mop up the low ground enemies easily. Next you have two choices. You can deal with the [[Mgalekgolo|Hunters]] now, or you can deal with them later. Either way you have to kill them, but sometimes (not every time, mind you) you can end up with only one hunter to kill instead of two if you deal with them later.
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