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==Strategies==
==Strategies==
*There are a few good ways to stay alive for a long time on this map: One is to stay in the spawning base at all time, and pile some pistols in the second floor (if you want to snipe from there). However when the [[Chieftains]] come simply have one player "guide" him up the stairs while having another assassinate him. The second way is to clear the walkways to your left and right as soon as possible, and having 2 players stay there to hold the two places, and have another engage in  sniping from the second floor, or using the turret.
*There are a few good ways to stay alive for a long time on this map: One is to stay in the spawning base at all times, and pile some pistols in the second floor (if you want to snipe from there). However, when the [[Chieftains]] come simply have one player "guide" him up the stairs while having another assassinate him. The second way is to clear the walkways to your left and right as soon as possible, and having 2 players stay there to hold the two places, and have another engage in  sniping from the second floor, or using the turret.
*Be careful using the turret during rounds with [[Halo 3 Skulls | Catch]] enabled, as Grunts and Brutes can easily stick the turret and kill the gunner from the pit below.
*Be careful using the turret during rounds with [[Halo 3 Skulls | Catch]] enabled, as Grunts and Brutes can easily stick the turret and kill the gunner from the pit below.
*There are three potential landing sites for Phantoms, the Pit, ahead of the spawning zone, and to the left of the spawning zone.  Grunts can easily be picked off in earlier rounds when dropping from the ledges above for massive streaks early in the game.
*There are three potential landing sites for Phantoms, the Pit, ahead of the spawning zone, and to the left of the spawning zone.  Grunts can easily be picked off in earlier rounds when dropping from the ledges above for massive streaks early in the game.