Da Vinci Code objects: Difference between revisions

Added another video and some more info
(Added new section on the DaVinci Code Towers as well as more info.)
(Added another video and some more info)
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===Sandtrap===
===Sandtrap===


In Sandtrap, the Eggs fire orange beams into the sand whenever a player tries to exit the map; these beams activate [[Brute Landmine]]s that are buried along the level's perimeter. In Sandbox, the Eggs fire subtler but more powerful beams directly at escaping players, killing such players almost instantly. In both cases, the Eggs' kills are attributed to [[Guardians|The Guardians]].
In Sandtrap, the Eggs fire orange beams into the sand whenever a player tries to exit the map; these beams activate [[Brute Landmine]]s that are buried along the level's perimeter. The beams themselves are harmless unlike the beams on [[Sandbox]]. In both cases, the Eggs' kills are attributed to [[Guardians|The Guardians]].


To get a closer look at the Eggs in Sandtrap, you'll need to [[Overload Glitch (Halo 3)|overload]] the boundaries using [[Trip Mine|Trip Mines]], and then walk outside of the map. From there, you must use [[Theater]] to fast forward to where you exited the map, detach the camera, and fly up to the upper portions of the towers, where the Eggs can be seen. It is also possible to look at the [[UNSC]] ''[[Aegis Fate]]'' using this method; the camera can be moved into its hangar.
To get a closer look at the Eggs in Sandtrap, you'll need to activate [[Pan Cam]]. Then you need to kill yourself making sure your body ends out of the map or is destroyed completely such as killing yourself while in Forge Mode. Then go to Theater and fly out of the map to any of the towers. The eggs will be near the top right of the towers.
===Sandbox===


===Sandbox===
In Sandbox, the Eggs fire subtler but more powerful beams directly at escaping players, killing such players almost instantly. The beams on Sandbox are also much more accurate as they were meant to target specific players. However, unlike Sandtrap, the beams can be blocked by most Forge Objects as well as [[Bubble Shields]]. These beams are very similar to Guass Rifle shots from a Guass Warthog.


To see the eggs on Sandbox, two players must cooperate. One player (''Person A'') must, while in [[Forge|Edit Mode]], exit the map from the Sky Bubble by spawning a [[Teleporter]] outside of the map. ''Person A'' must then fly to a tower (but watch out for [[Invisible Walls|kill barriers]]) and spawn a turret against the light in the tower. A second player (''Person B'') must then man the turret and have ''Person A'' pick the turret up. ''Person A'' should drag ''Person B'' up the wall while ''B'' is still against it. Towards the middle of the light, the Easter Egg can be seen.
To see the eggs, two players must cooperate. One player (''Person A'') must, while in [[Forge|Edit Mode]], exit the map from the Sky Bubble by spawning a [[Teleporter]] outside of the map. ''Person A'' must then fly to a tower (but watch out for [[Invisible Walls|kill barriers]]) and spawn a turret against the light in the tower. A second player (''Person B'') must then man the turret and have ''Person A'' pick the turret up. ''Person A'' should drag ''Person B'' up the wall while ''B'' is still against it. Towards the middle of the light, the Easter Egg can be seen.


==DaVinci Cube==
==DaVinci Cube==
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==DaVinci Code Towers==
==DaVinci Code Towers==
<video name="Halo_3_-_Secret DaVinci Code Towers" width="200" align="right"/>
In Campaign, on the level The Covenant, there is a glitch that is able to force 3 DaVinci Code Towers to appear outside of the map. The only method capable of making these towers appear is by using the [[Time Travel Glitch]]. These towers do not appear in normal gameplay. These towers appear to be the shield generating towers that you must disable to continue through the mission. Nearly the entire tower is covered in DaVinci Code. However, unlike the other DaVinci Code Objects on the multiplayer maps, the DaVinci Code Towers are not solid and serve no immediate purpose.  
In Campaign, on the level The Covenant, there is a glitch that is able to force 3 DaVinci Code Towers to appear outside of the map. The only method capable of making these towers appear is by using the [[Time Travel Glitch]]. These towers do not appear in normal gameplay. These towers appear to be the shield generating towers that you must disable to continue through the mission. Nearly the entire tower is covered in DaVinci Code. However, unlike the other DaVinci Code Objects on the multiplayer maps, the DaVinci Code Towers are not solid and serve no immediate purpose.  


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