Halo 3 Epsilon: Difference between revisions

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It was released to Microsoft employees as of August 10, 2007, and featured [[Campaign]] (both single-player and cooperative gameplay) on the level [[Tsavo Highway]], as well as [[Forge]] and [[multiplayer]] on six maps: [[Epitaph]], [[High Ground]], [[Last Resort]], [[Sandtrap]], [[Snowbound]], and [[Valhalla]]. <ref>Bungie Podcast, 8-10-07</ref><ref>http://www.gamingtalkhq.com/</ref>.  
It was released to Microsoft employees as of August 10, 2007, and featured [[Campaign]] (both single-player and cooperative gameplay) on the level [[Tsavo Highway]], as well as [[Forge]] and [[multiplayer]] on six maps: [[Epitaph]], [[High Ground]], [[Last Resort]], [[Sandtrap]], [[Snowbound]], and [[Valhalla]]. <ref>Bungie Podcast, 8-10-07</ref><ref>http://www.gamingtalkhq.com/</ref>.  


''Halo 3 Epsilon'' was confirmed to some degree later on August 10<sup>th</sup> 2007 by Bungie Studios on a Bungie Podcast. Microsoft employees, Xbox.com representatives, and the Bungie Studios staff have been playing it, and Bungie employees used this build to finish the final details of the game. It was over on the 29th of August 2007, when [[Halo 3]] went gold.  
''Halo 3 Epsilon'' was confirmed to some degree later on August 10<sup>th</sup> 2007 by Bungie Studios on a Bungie Podcast. Microsoft employees, Xbox.com representatives, and the Bungie Studios staff have been playing it, and Bungie employees used this build to finish the final details of the game. It was over on the 29th of August 2007, when ''Halo 3'' went gold.
 
''Epsilon'' had several features not seen in the game, such as being able to spawn [[Shade Turrets]] and [[Sniper Lookout Towers]] in [[Forge]].  This can be seen in older ''Halo 3'' leaked footage, and the two aforementioned items have been modded into some multiplayer maps, all of them part of the ''Epsilon'' set.
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