Halo 3 skulls: Difference between revisions

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| [[#Black Eye|Black Eye]] || 1.5x || No auto-shield regeneration, melee attacks cause regeneration.
| [[#Black Eye|Black Eye]] || 1.5x || No auto-shield regeneration, melee attacks cause regeneration.
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| [[#Tough Luck|Tough Luck]] || 1.5x || Enemies attain ninja-esque dodging, for grenades, needlers, slow moving projectiles (ie. [[Rocket launcher]], [[Brute Shot]], and [[Fuel Rod Cannon]] and vehicles assaults).
| [[#Tough Luck|Tough Luck]] || 1.5x || Enemies attain ninja-esque dodging, for grenades, needlers, slow moving projectiles (ie. [[Rocket launcher]], [[Brute Shot]], and [[Fuel Rod Cannon]] and vehicular assaults).
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| [[#Catch|Catch]] || 1.5x || NPCs are more likely to throw grenades. NPCs always drop 2 grenades when dying.
| [[#Catch|Catch]] || 1.5x || NPCs are more likely to throw grenades. NPCs always drop 2 grenades when dying.
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