AIE-486H machine gun: Difference between revisions
→Design Details
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For defensive purposes, it can be mounted on a tripod, but when used for an assault it can be irreversibly and quickly detached from its tripod by a [[SPARTAN-II]] or [[Elite]]'s brute strength. In its unmounted form, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate. | For defensive purposes, it can be mounted on a tripod, but when used for an assault it can be irreversibly and quickly detached from its tripod by a [[SPARTAN-II]] or [[Elite]]'s brute strength. In its unmounted form, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate. | ||
The gun slowly climbs during automatic fire like the [[M7 Caseless Sub Machine Gun]], but its recoil is lessened by the gun's weight, which makes it hard to move around as well as decreasing the user's speed | The gun slowly climbs during automatic fire like the [[M7 Caseless Sub Machine Gun]], but its recoil is lessened by the gun's weight, which makes it hard to move around as well as decreasing the user's speed. Unlike most mini-guns in other games, the AIE-486H does not overheat with continous fire. This is a more realisitc feature as having three barrels on the gun disperses the heat equally within each barrel; allowing the gun to remain cool and continue functioning. | ||
===Ammunition=== | ===Ammunition=== |