Assassination: Difference between revisions

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Obsolete info, spelling, informal language
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:For the medal see [[Assassin Medal]]
:For the medal see [[Assassin Medal]]


[[File:Assasin.jpg|thumb|A Red player about to stab a Blue player.]]The '''Assassination''' is a new gameplay feature in [[Halo: Reach]] that allows player to enter a third-person view while elaborately taking an enemy player down with either a [[Combat Knife]], [[Energy Dagger]], or [[Energy Sword]]. Note that assassinations are different from beat downs and pummeling. Pummeling is a kill from a normal melee attack; a beat down occurs when Player A melees Player B by simply tapping the melee button while behind them, resulting in the breaking of the target's spine and thus an instant kill. An assassination occurs when Player A presses and holds the melee button when directly behind Player B, resulting in an elaborate kill and will earn the player a special medal. This results in your opponent looking like a fool. Assassinations performed in multiplayer matchmaking also count towards the [[Rear Admiral]] commendation.
[[File:Assasin.jpg|thumb|A Red player about to stab a Blue player.]]The '''Assassination''' is a new gameplay feature in [[Halo: Reach]] that allows player to enter a third-person view while elaborately taking an enemy player down with either a [[Combat Knife]], [[Energy Dagger]], or [[Energy Sword]]. Note that assassinations are different from beat downs and pummeling. Pummeling is a kill from a normal melee attack; a beat down occurs when Player A melees Player B by simply tapping the melee button while behind them, resulting in the breaking of the target's spine and thus an instant kill. An assassination occurs when Player A presses and holds the melee button when directly behind Player B, resulting in an elaborate kill and will earn the player a special medal. This results in the humiliation of the assassinated player. Assassinations performed in multiplayer matchmaking also count towards the [[Rear Admiral]] commendation.
==Types of Assassinations==
==Types of Assassinations==
For both [[Elite]] and [[Spartan III]] players, there are three different basic assassination animations that are played according to the situation. There are also three animations that run if assassinating an enemy of the other species, all depend on situation.
For both [[Elite]] and [[Spartan III]] players, there are three different basic assassination types that are played according to the situation. There are also different animations that run if assassinating an enemy of the other species, all depending on the situation during which they are performed.


(These assassinations are only from the BETA, there are many more in the actual game)
(These assassinations are only from the BETA; there are many more in the actual game)
===Spartans===
===Spartans===
When playing as a Spartan in Halo: Reach matchmaking, you can perform several different assassinations using your combat knife that is located on your left shoulder (Right should one be using a SECURITY shoulders).
When playing as a Spartan in Halo: Reach matchmaking, you can perform several different assassinations using your combat knife that is located on your left shoulder (Right should one be using a SECURITY shoulder).
====Basic Assassination 1: Both players are on the ground====
====Basic Assassination 1: Both players are on the ground====
This assassination involves Player A to be standing on the same surface as Player B. Player A will press and hold the melee button which results in Player B's gun dropping and Player A's knife plunged in the back of Player B's.
This assassination involves Player A to be standing on the same surface as Player B. Player A will press and hold the melee button which results in Player B's gun dropping and Player A's knife plunged in the back of Player B's.
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This assassination involves Player A jumping right behind (Close enough proximity to melee) Player B. Player A will initiate the assassination, which will involve Player A landing on Player B's back (Player B will be on the ground) and breaking Player B's neck.
This assassination involves Player A jumping right behind (Close enough proximity to melee) Player B. Player A will initiate the assassination, which will involve Player A landing on Player B's back (Player B will be on the ground) and breaking Player B's neck.
====Basic Assassination 3: Both players are airborne====
====Basic Assassination 3: Both players are airborne====
This assassinations involves Player A and B to be airborne with Player A right behind Player B. A will initiate the assassination, which will cause Player A to knee Player B in the cocyx and slamming both fists into B's back, breaking his/her back.
This assassinations involves Player A and B to be airborne with Player A right behind Player B. A will initiate the assassination, which will cause Player A to knee Player B in the coccyx and slamming both fists into B's back, breaking his/her back.


===Elites===
===Elites===
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