M6 Spartan Laser: Difference between revisions

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*The Spartan Laser seems to trail off forever when fired into the sky, very much like the [[Sentinel Beam]]. The beam of both weapons does end, however, usually at the invisible walls of the playing area. The Laser beam on [[Sandtrap]] covers over 75% of the width of the area (fired at a 45 degree angle).
*The Spartan Laser seems to trail off forever when fired into the sky, very much like the [[Sentinel Beam]]. The beam of both weapons does end, however, usually at the invisible walls of the playing area. The Laser beam on [[Sandtrap]] covers over 75% of the width of the area (fired at a 45 degree angle).
*When you pick up a Spartan Laser that has a battery percentage that does not divide by 20 evenly you will be able to fire a 20% powered laser and another shot after that with the remaining charge. For example, if you have 45% power left in your Spartan Laser, you can fire up to 3 shots, including the 5% amount of power. The damage is still equal to the 20%.
*When you pick up a Spartan Laser that has a battery percentage that does not divide by 20 evenly you will be able to fire a 20% powered laser and another shot after that with the remaining charge. For example, if you have 45% power left in your Spartan Laser, you can fire up to 3 shots, including the 5% amount of power. The damage is still equal to the 20%.
*When you give a Marine a 20% powered Spartan Laser and have him or her die from a firefight and then pick it up, the laser's power usually get boosted up to the high 60s or low 70s.
*When you give a Marine a 20% powered Spartan Laser and have him or her die from a firefight and then pick it up, the laser's power usually gets boosted up to the high 60s or low 70s.
*Contrary to popular belief, the Spartan Laser actually zooms in to 3x magnification. Consider the following: the [[Battle Rifle]] has 2x zoom and a Sniper Rifle's minimum zoom is 5x. The [[MJOLNIR]]/[[Elite]] armor’s built-in zoom system zooms in more than a BR, but less than an SR, so it must be either 3x or 4x (assuming that all magnification factors are whole numbers). The laser zooms in more than a BR, but less than the visor, so it has to be between 2x and 4x (the highest possible value for the unknown zoom factor of the visor); in other words, the laser's magnification is actually 3x, though it is more correct to say that it is at least more than the 2x zoom of the [[Battle Rifle]].
*Contrary to popular belief, the Spartan Laser actually zooms in to 3x magnification. Consider the following: the [[Battle Rifle]] has 2x zoom and a Sniper Rifle's minimum zoom is 5x. The [[MJOLNIR]]/[[Elite]] armor’s built-in zoom system zooms in more than a BR, but less than an SR, so it must be either 3x or 4x (assuming that all magnification factors are whole numbers). The laser zooms in more than a BR, but less than the visor, so it has to be between 2x and 4x (the highest possible value for the unknown zoom factor of the visor); in other words, the laser's magnification is actually 3x, though it is more correct to say that it is at least more than the 2x zoom of the [[Battle Rifle]].
*The weapon itself reads "Galilean" on the main part of the weapon and above the trigger.
*The weapon itself reads "Galilean" on the main part of the weapon and above the trigger.
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*In [[The Package]] the Spartan Laser is shown to be able to deflect an Energy Sword and is, in that one instance, [[Dual Wielding|dual wielded]] with a [[M7/Caseless Submachine Gun|single SMG]].
*In [[The Package]] the Spartan Laser is shown to be able to deflect an Energy Sword and is, in that one instance, [[Dual Wielding|dual wielded]] with a [[M7/Caseless Submachine Gun|single SMG]].
*The [[Sparrowhawk]] is equipped with a chin-mounted Spartan Laser.<ref>Halo Wars, Leader Cards</ref>
*The [[Sparrowhawk]] is equipped with a chin-mounted Spartan Laser.<ref>Halo Wars, Leader Cards</ref>
*The Laser was de-powered somewhat in the ''Halo: Reach'' Beta. The weapon's capacity has been reduced from 5 to 4 shots (each blast consuming 25% of the battery) and it is less powerful against vehicles, taking two shots to down a Banshee in some cases.


==Gallery==
==Gallery==
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