Halo Wars: Difference between revisions

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*[[M6D Personal Defense Weapon System]] (Magnum)  
*[[M6D Personal Defense Weapon System]] (Magnum)  
*[[Prototype BR-55]] (Wielded by Medics)
*[[M19 SSM Rocket Launcher]]   
*[[M19 SSM Rocket Launcher]]   
*[[M90 Close Assault Weapon System]] (Shotgun) (Used by Forge and ODST squads)  
*[[M90 Close Assault Weapon System]] (Shotgun) (Used by Forge and ODST squads)  
*[[MA5B Individual Combat Weapon System]] (Assault Rifle)
*[[MA5B Individual Combat Weapon System]] (Assault Rifle)
*[[Sniper Rifle System 99C-S2 AM|SRS99C-S2 AM Sniper Rifle]]- (Only observed in use when player units on watchtower)
*[[Sniper Rifle System 99C-S2 AM|SRS99C-S2 AM Sniper Rifle]]
*[[NA4 Flamethrower]]
*[[NA4 Flamethrower]]
*[[AIE-486H Heavy Machine Gun]] (Spartans)  
*[[AIE-486H Heavy Machine Gun]] (Spartans)  
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*[[Warthog|"Flaming" M12 Warthog Light Reconnaissance Vehicle]] (Warthog) : This variant Warthog is only aesthetically different than the original vehicle in the game.  
*[[Warthog|"Flaming" M12 Warthog Light Reconnaissance Vehicle]] (Warthog) : This variant Warthog is only aesthetically different than the original vehicle in the game.  


*[[M808 Scorpion MBT]]: The M808 Scorpion is the basic Human tank that can be upgraded to the "[[Grizzly]]" variant
*[[M808 Scorpion MBT]]: The M808 Scorpion is the basic Human tank that can be upgraded to the "[[Grizzly]]" variant.
**Upgrade 1: The Scorpion gains the "canister shell" Y-ability.
**Upgrade 1: The Scorpion gains the "canister shell" Y-ability.
**Upgrade 2: The Scorpion has a faster turret rotation speed.
**Upgrade 2: The Scorpion has a faster turret rotation speed.
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*[[Type-26 Ground Support Aircraft]], otherwise known as the Banshee: The Banshee can attack infantry, tanks and other air vehicles due to its twin Plasma Cannons and single Fuel Rod Cannon. With upgrades, Banshees' rate of fire on their Plasma Cannons is increased and Banshees can attempt to crash into enemy units or buildings when they are shot down, causing extra damage.
*[[Type-26 Ground Support Aircraft]], otherwise known as the Banshee: The Banshee can attack infantry, tanks and other air vehicles due to its twin Plasma Cannons and single Fuel Rod Cannon. With upgrades, Banshees' rate of fire on their Plasma Cannons is increased and Banshees can attempt to crash into enemy units or buildings when they are shot down, causing extra damage.


*[[DX-class Dropship|DX-class Dropship Spirit]]: The Spirit is the rival to the UNSC Pelican, capable of carrying vehicles and infantry in addition to giving them fire support. The screen for the Spirit of Fire is not available for the covenant and therefore these cannot be called upon to transport troops or vehicles in skirmish or multiplayer, nor is the "Covenant Carrier"
*[[DX-class Dropship|DX-class Dropship Spirit]]: The Spirit is the rival to the UNSC Pelican, capable of carrying vehicles and infantry in addition to giving them fire support. The screen for the Spirit of Fire is not available for the covenant and therefore these cannot be called upon to transport troops or vehicles in skirmish or multiplayer.


*[[Vampire]]: A Covenant flying vehicle; a potent craft fitted to fight against hostile air vehicles. It can be upgraded to have a stasis beam that drains enemy aircraft health and replenishes its own. It should be accompanied by Banshees to defend from ground units.
*[[Vampire]]: A Covenant flying vehicle; a potent craft fitted to fight against hostile air vehicles. It can be upgraded to have a stasis beam that drains enemy aircraft health and replenishes its own. It should be accompanied by Banshees to defend from ground units.
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