Okarda'phaa-pattern plasma rifle: Difference between revisions

m (1 revision(s))
Line 9: Line 9:
== Halo 2 ==
== Halo 2 ==


The plasma rifle in Halo 2 is not as powerful or accurate as its predecessor.  It also lacks the ability to stun.  However these draw backs are compensated by the ability to duel-wield the weapon.  This allows the rifle to be pared with a wide variety of other weapons from Halo 2.  This means that the weapons power and firing rate can be added to other weapons to create powerful combinations.  The changes in the weapon are directly related to the inclusion of duel-wielding in Halo 2.  For purposes of balance, the weapon, along with many others from the original Halo, was tweaked to better fit the new game's fighting style.
The plasma rifle in Halo 2 is not as powerful or accurate as its predecessor.  It also lacks the ability to stun.  However these draw backs are compensated by the ability to duel-wield the weapon.  This allows the rifle to be paired with a wide variety of other weapons from Halo 2.  This means that the weapons power and firing rate can be added to other weapons to create powerful combinations.  The changes in the weapon are directly related to the inclusion of duel-wielding in Halo 2.  For purposes of balance, the weapon, along with many others from the original Halo, was tweaked to better fit the new game's fighting style.






Plasma rifles are also the basis for several other weapon systems, including the plasma turrets on a [[Wraith]] and [[Ghosts]].
Plasma Rifles are also the basis for several other weapon systems, including the plasma turrets on a [[Wraith]] and [[Ghosts]].


The Plasma Rifle is not to be confused with the [[Brute Plasma Rifle]], which is red instead of blue, and considerably different.
The Plasma Rifle is not to be confused with the [[Brute Plasma Rifle]], which is red instead of blue, and considerably different.