M41 SPNKr: Difference between revisions

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Some M41s feature a [[smart-linking|smart-linked]] sight, a trigger guard, and an ergonomic thumbhole stock, adding the impression of greater bulk.<ref name="Reach"/><ref name="Anniversary">'''[[Halo: Combat Evolved Anniversary]]'''</ref> However, other versions lack these design features, possessing only a pistol grip and no trigger guard, resulting in a more skeletal overall appearance.<ref name="H2"/><ref name="H3"/><ref name="ODST"/><ref name="Wars"/>
Some M41s feature a [[smart-linking|smart-linked]] sight, a trigger guard, and an ergonomic thumbhole stock, adding the impression of greater bulk.<ref name="Reach"/><ref name="Anniversary">'''[[Halo: Combat Evolved Anniversary]]'''</ref> However, other versions lack these design features, possessing only a pistol grip and no trigger guard, resulting in a more skeletal overall appearance.<ref name="H2"/><ref name="H3"/><ref name="ODST"/><ref name="Wars"/>
===Advantages===
The rocket launcher spreads a huge amount of damage over a large area. It is capable of taking out entire groups of infantry at any range and can kill both the passengers and crew of nearly any vehicle like the [[M808B Main Battle Tank]]. Its ability to fire two shots in rapid succession is also a major advantage.
===Disadvantages===
Several things counterbalance the M41's sheer power. The M41 SSR, though powerful, is implemented in-game as an anti-vehicle weapon, not designed for engaging infantry. Thus, its reload time is quite slow, as it takes about three to five seconds for the M41 to be fully reloaded. The rockets leave a trail of smoke in their wake, giving away the operator's position. Ammunition is often limited or unavailable, and the operator can carry only six extra rockets at once, for a total of 8 rounds. The speed of the rocket itself is slow. A skilled operator can be effective against a moving target at medium to long range. The biggest disadvantage to the operator is the blast radius of a rocket; if fired too close the splash damage can severely injure or kill its operator if fired carelessly into surrounding terrain or at a close enemy.


==Changes among games==
==Changes among games==
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