Huragok: Difference between revisions

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While Engineers appear in ''Halo 3: ODST'''s campaign, they also have a role in [[Firefight]], where they provide an [[overshield]] to any Covenant allies within a certain radius around each Huragok. Though two Engineers or more can shield each other, they are still defenseless alone, making it a primary objective to take them out as soon as possible.
While Engineers appear in ''Halo 3: ODST'''s campaign, they also have a role in [[Firefight]], where they provide an [[overshield]] to any Covenant allies within a certain radius around each Huragok. Though two Engineers or more can shield each other, they are still defenseless alone, making it a primary objective to take them out as soon as possible.


Engineers are usually attached to a specific Covenant squad or patrol, and tend to completely ignore the battle below them, wandering the area seemingly at random, although they will attempt to move away from danger if they are specifically targeted. To prevent the incredibly useful Huragok from falling into Human hands, their armor is designed to self-destruct in the event that the entire squad they were attached to is wiped out. They appear in the night-time versions of the Firefight maps [[Crater (Level)|"Crater"]] and [[Rally Point (Level)|"Rally Point"]],<ref>http://xbox360.ign.com/articles/101/1019030p1.html</ref> and they also appear in [[Chasm Ten (Level)|"Chasm Ten"]]. They are also equipped with energy shields. The easiest way to get rid of one is with a single charged shot from the plasma pistol. It won't kill it immediately, but it will cause the bomb on it's back to overload and self destruct a few seconds later, which will also kill any Covenant on the ground below it if your timing is good. Don't waste any other ammo on them as their shields are quite tough (on [[Heroic]] difficulty, it takes 20 [[Covenant Carbine]] rounds or 4[[Particle Beam Rifle]] shots to bring down their shields, almost 3 times the amount of damage a [[Brute Captain]]'s shields can withstand). [[Huragok Recharge Station]]s were set up in the flooded areas of the city to house Huragok work teams. All of these were destroyed by [[Unnamed Shock Trooper Squad|a squad]] of Orbital Drop Shock Troopers using a captured Phantom and Banshee, killing hundreds.<ref>'''[[Halo 3: ODST]]''', level ''[[Kikowani Station (Level)|Kikiwani Station]]''</ref>
Engineers are usually attached to a specific Covenant squad or patrol, and tend to completely ignore the battle below them, wandering the area seemingly at random, although they will attempt to move away from danger if they are specifically targeted. To prevent the incredibly useful Huragok from falling into Human hands, their armor is designed to self-destruct in the event that the entire squad they were attached to is wiped out. They appear in the night-time versions of the Firefight maps [[Crater (Level)|"Crater"]] and [[Rally Point (Level)|"Rally Point"]],<ref>http://xbox360.ign.com/articles/101/1019030p1.html</ref> and they also appear in [[Chasm Ten (Level)|"Chasm Ten"]]. They are also equipped with energy shields. The easiest way to get rid of one is with a single charged shot from the plasma pistol. It won't kill it immediately, but it will cause the bomb on it's back to overload and self destruct a few seconds later, which will also kill any Covenant on the ground below it if your timing is good. Don't waste any other ammo on them as their shields are quite tough (on [[Heroic]] difficulty, it takes 20 [[Covenant Carbine]] rounds or 4 [[Particle Beam Rifle]] shots to bring down their shields, almost 3 times the amount of damage a [[Brute Captain]]'s shields can withstand). [[Huragok Recharge Station]]s were set up in the flooded areas of the city to house Huragok work teams. All of these were destroyed by [[Unnamed Shock Trooper Squad|a squad]] of Orbital Drop Shock Troopers using a captured Phantom and Banshee, killing hundreds.<ref>'''[[Halo 3: ODST]]''', level ''[[Kikowani Station (Level)|Kikiwani Station]]''</ref>


==Development==
==Development==
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