1,615
edits
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Era|H2}} | {{Era|H2}} | ||
{{ratings}} | {{ratings}} | ||
The '''Bouncing Items Glitch''' is a ''[[Halo 2]]'' [[glitches|glitch]] that causes some items, especially [[Type-1 Antipersonnel Grenade|Plasma Grenades]], to bounce when dropped on a moving elevator. This glitch can be seen in the [[Campaign]] level, [[The Arbiter]]. | The '''Bouncing Items Glitch''' is a ''[[Halo 2]]'' [[glitches|glitch]] that causes some items, especially [[Type-1 Antipersonnel Grenade|Plasma Grenades]], to bounce when dropped on a moving elevator. This glitch can be seen in the [[Campaign]] level, [[The Arbiter]]. This also happens on the ''[[Halo: Combat Evolved]]'' levels [[Assault on the Control Room]], [[343 Guilty Spark]] and [[Two Betrayals]]. | ||
==Walkthrough== | ==Walkthrough== | ||
Line 10: | Line 10: | ||
== Explanation == | == Explanation == | ||
Plasma Grenades do not explode until they "stick" to a valid target, such as a character or vehicle. They bounce off of all other surfaces. Throwing the Plasma Grenade upward in a descending elevator causes it to bounce almost infinitely, as the peak height of its bounces relative to the elevator's floor will never decrease until the elevator stops moving. | Plasma Grenades do not explode until they "stick" to a valid target, such as a character or vehicle. They bounce off of all other surfaces. Throwing the Plasma Grenade upward in a descending elevator causes it to bounce almost infinitely, as the peak height of its bounces relative to the elevator's floor will never decrease until the elevator stops moving. | ||
{{Glitches}} | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Halo: Combat Evolved Glitches]] | |||
[[Category:Halo 2 Glitches]] | [[Category:Halo 2 Glitches]] |
edits