Infection Form: Difference between revisions

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In [[Halo 2]], Infection Forms gained the ability to revive dead, with the exception of dismembered Combat Forms, by burrowing into them. Also, the Infection Forms can destroy Sentinels if the former leaps onto the latter. If the player inflicts enough damage to the prone Combat Form it will disintegrate completely and become useless (Grenades/explosives are most effective, [[Energy Swords]] and the [[Brute Shot]] [[melee]], and the [[Plasma Rifle]] are also found to be effective, as unlike the [[Energy Sword]] the melee function doesn't have a limited usage amount.  However, the accuracy of a melee attack on an infection form is much lower in Halo 2; the infection forms may have begun to learn that a direct jump at the Master Chief's chest is a low-percentage strategy, and have adopted craftier attack patterns. If they latch on to an unshielded entity (even standard Sentinels), death is near-instantaneous.
In [[Halo 2]], Infection Forms gained the ability to revive dead, with the exception of dismembered Combat Forms, by burrowing into them. Also, the Infection Forms can destroy Sentinels if the former leaps onto the latter. If the player inflicts enough damage to the prone Combat Form it will disintegrate completely and become useless (Grenades/explosives are most effective, [[Energy Swords]] and the [[Brute Shot]] [[melee]], and the [[Plasma Rifle]] are also found to be effective, as unlike the [[Energy Sword]] the melee function doesn't have a limited usage amount.  However, the accuracy of a melee attack on an infection form is much lower in Halo 2; the infection forms may have begun to learn that a direct jump at the Master Chief's chest is a low-percentage strategy, and have adopted craftier attack patterns. If they latch on to an unshielded entity (even standard Sentinels), death is near-instantaneous.


In [[Halo 3]], the Infection Form is capable of infecting Marines, Elites, and Brutes, rapidly mutating their bodies immediately after they come into contact with their hosts, transforming them into mindless Combat Forms. If the victim has an energy shield they will burst upon coming in contact with it, only when the shield is taken out can they latch on. The experience is done entirely while the victim is alive and presumed to be extremely painful, though they will also mutate dead bodies. If you have good aim, you can shoot off the Infection Form before the mutation even begins. When the Flood temporarily ally themselves with you, Infection Forms ignore the Chief and Arbiter and home in on all Covenant Loyalist forces in the vicinity. If they leap on to an unshielded player character, they will deal some damage, leap off, and then attempt to get back on, much like in [[Halo: Combat Evolved]].
In [[Halo 3]], the Infection Form is capable of infecting Marines, Elites, and Brutes, rapidly mutating their bodies immediately after they come into contact with their hosts, transforming them into mindless Combat Forms. If the victim has an energy shield they will burst upon coming in contact with it, only when the shield is taken out can they latch on. The experience is done entirely while the victim is alive and presumed to be extremely painful, though they will also mutate dead bodies. If you have good aim, you can shoot off the Infection Form before the mutation even begins. When the Flood temporarily ally themselves with you, Infection Forms ignore the Chief and Arbiter and home in on all Covenant Loyalist forces in the vicinity. If they leap on to an unshielded player character, they will deal some damage, leap off, and then attempt to get back on, much like in [[Halo: Combat Evolved]].They also have the new ability to overturn vehicles like the warthog when grouped in large numbers.


*A video of the Flood Infection Form mutating a Marine [http://www.youtube.com/watch?v=N-bCMhBINiA]
*A video of the Flood Infection Form mutating a Marine [http://www.youtube.com/watch?v=N-bCMhBINiA]
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