The Great Journey: Difference between revisions

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*Sergeant Banks and Sergeant Stacker will disappear right after the ''Backseat Driver'' cutscene. They probably entered the [[Scarab]] with Johnson. However, if they are killed before the cutscene, their corpses will disappear after the cutscene
*Sergeant Banks and Sergeant Stacker will disappear right after the ''Backseat Driver'' cutscene. They probably entered the [[Scarab]] with Johnson. However, if they are killed before the cutscene, their corpses will disappear after the cutscene
*When escorting the Scarab, the player can get his/her Banshee stuck in the Scarab, and since the Scarab is invincible, the player doesn't actually have to defend it.
*When escorting the Scarab, the player can get his/her Banshee stuck in the Scarab, and since the Scarab is invincible, the player doesn't actually have to defend it.
*If a Brute pilot of a Banshee is taken out of from his Banshee, he will be unarmed and will not attack the player even the player approaches him. He will walk towards a Banshee and get in if one is nearby. It should be noted that if the other Brute (in a Banshee or not) is killed near the first one, the first Brute will go berserk.
*If a Brute pilot of a Banshee is taken out of from his Banshee, he will be unarmed and will not attack the player even if the player approaches him. He will walk towards a Banshee and get in if one is nearby. It should be noted that if the other Brute (in a Banshee or not) is killed near the first one, the first Brute will go berserk.
*If the player flies to Johnson's Scarab and lose his/her Banshee, towards the end more and more Brute Banshees will strafe toward the Scarab. They will fly very close, allowing the player to hijack one and fly to the control room. This is to prevent players from getting stuck on the Scarab.
*If the player flies to Johnson's Scarab and lose his/her Banshee, towards the end more and more Brute Banshees will strafe toward the Scarab. They will fly very close, allowing the player to hijack one and fly to the control room. This is to prevent players from getting stuck on the Scarab.
*The waves of Elites during the Control Room battle are seemingly endless, but eventually the waves of Elites will stop but Sergeant Johnson will shoot faster.
*The waves of Elites during the Control Room battle are seemingly endless, but eventually the waves of Elites will stop but Sergeant Johnson will shoot faster.
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