Halo 2 Limited Collector's Edition manual: Difference between revisions

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[[Image:H2LCE manual.png|thumb|The manual.]]
[[Image:H2LCE manual.png|thumb|The manual.]]


Among the items of note in the '''Special Collector's Edition''' of ''[[Halo 2]]'' is the '''manual''', which was written as if it was a report made by the [[Covenant]] [[Arbiter (character)|Supreme Commander]] of the [[Fleet of Particular Justice]] to the [[Prophet of Truth]] after the [[Battle of Installation 04]].  
Among the items of note in the '''Special Collector's Edition''' of ''[[Halo 2]]'' is the '''manual''', which was written as if it were a report made by the [[Covenant]] [[Arbiter (character)|Supreme Commander]] of the [[Fleet of Particular Justice]] to the [[Prophet of Truth]] after the [[Battle of Installation 04]].  


The following is a transcription of the text:
The following is a transcription of the text:
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==Updated Intelligence on Human Weapons and Tactics==
==Updated Intelligence on Human Weapons and Tactics==
Most high and honored [[Council]], according to records gleaned from the conflict and subsequent victory at ''[[Reach]]'' and the disaster at [[Halo]], the [[Demon]], this exceptional [[Human]], is a class of warrior known as a "[[Spartan]]." These Spartans were most numerous on ''Reach'' and were more difficult to eradicate than the other Human troops. It appears that the Demon escaped from ''Reach''.


Most high and honored Council, according to records gleaned from the conflict and subsequent victory at ''[[Reach]]'' and the disaster at [[Halo]], the [[Demon]], this exceptional [[Human]], is a class of warrior known as a "[[Spartan]]." These Spartans were most numerous on ''[[Reach]]'' and were more difficult to eradicate than the other Human troops. It appears that the [[Demon]] escaped from ''Reach''.
These Spartans may be technologically-enhanced. They are certainly well-versed in armed and unarmed combat, and in many ways they fight more like [[Sangheili]] than [[Unggoy]]. And like the Sangheili, they are able to inspire discipline and tenacity among their weaker ranks.
 
These [[Spartan]]s may be technologicaly-enhanced. They are certainly well-versed in armed and unarmed combat, and in many ways they fight more like [[Sangheili]] than [[Unggoy]]. And like the [[Sangheili]], they are able to inspire discipline and tenacity among their weaker ranks.


Their primitive [[weapons]] and [[vehicles]] rely almost exclusively on projectiles and explosive chemicals. As ancient as their technology seems, it has occasionally caught our troops off guard. Casualties caused by unprepared infantry are unacceptable. They should be better educated in Human tactics and technology. A comparison of these devices and our current weaponry follows.
Their primitive [[weapons]] and [[vehicles]] rely almost exclusively on projectiles and explosive chemicals. As ancient as their technology seems, it has occasionally caught our troops off guard. Casualties caused by unprepared infantry are unacceptable. They should be better educated in Human tactics and technology. A comparison of these devices and our current weaponry follows.


===Our Numbers Deployed on the [[Human]] World===
===Our Numbers Deployed on the Human World===


Council: The Human home world is a primitive mix of cluttered angular dwellings, open bodies of water, and some purposeless agricultural areas. It has little logic in layout or structure, and its warrens of slum and rock will make for challenging battles. Our mission is such that we cannot simply level these structures, and so we shall deploy a wide range of general fighters and specialists to ensure our task is completed with speed, purpose, and accuracy.
Council: The [[Earth|Human home world]] is a primitive mix of cluttered angular dwellings, open bodies of water, and some purposeless agricultural areas. It has little logic in layout or structure, and its warrens of slum and rock will make for challenging battles. Our mission is such that we cannot simply level these structures, and so we shall deploy a wide range of general fighters and specialists to ensure our task is completed with speed, purpose, and accuracy.


====Unggoy====
====Unggoy====
Stout and numerous, the [[Unggoy]] long have been the lifeblood of our Covenant's infantry. They will obey any order in the service of our duty and fight well with plasma pistol, turret, or in vehicles. Unggoy will as ever fight well with their comrades the Kig-yar, and obey the directives of the Sangheili.
Stout and numerous, the [[Unggoy]] long have been the lifeblood of our Covenant's infantry. They will obey any order in the service of our duty and fight well with [[Plasma Pistol|plasma pistols]], [[Plasma Cannon|turrets]], or in vehicles. Unggoy will as ever fight well with their comrades the Kig-yar, and obey the directives of the Sangheili.


====Kig-yar====
====Kig-yar====
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====Lekgolo====
====Lekgolo====
The [[Lekgolo]] pairs are simply too large to be deployed in many circumstances on this cramped sewer of a world, and so they will be given specialized missions. We will station them at defensive points as we gain territory, and bring them in for heavy destruction. Their fuel rod guns and sheer ability to inspire fear will be invaluable.
The [[Lekgolo]] pairs are simply too large to be deployed in many circumstances on this cramped sewer of a world, and so they will be given specialized missions. We will station them at defensive points as we gain territory, and bring them in for heavy destruction. Their [[Fuel Rod Gun|fuel rod guns]] and sheer ability to inspire fear will be invaluable.


====Sangheili====
====Sangheili====
Our iron heart--the ideal fighter for this mission. My brothers. The [[Sangheili]] will be deployed across every rank, from simple soldier to Elite Commander. They thirst for Human blood and vengeance for the atrocity at Halo, and their loyalty is unquestioned. Excellent infantrymen and superb commanders, the Sangheili are proficient with most weapons and vehicle systems.
Our iron heart--the ideal fighter for this mission. My brothers. The [[Sangheili]] will be deployed across every rank, from [[Elite Minor|simple]] soldier to Elite Commander. They thirst for Human [[blood]] and vengeance for the atrocity at Halo, and their loyalty is unquestioned. Excellent infantrymen and superb commanders, the Sangheili are proficient with most weapons and vehicle systems.


====Jiralhanae====
====Jiralhanae====
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====Prophets====
====Prophets====
Our guiding light and the directors of our purpose. They are father to the children of our Covenant, and they will lead us to truth and to perfection. The Prophets of Truth, Mercy, and Regret will navigate us through the task that awaits us.
Our guiding light and the directors of our purpose. They are father to the children of our Covenant, and they will lead us to truth and to perfection. The [[Prophets]] of Truth, [[Prophet of Mercy|Mercy]], and [[Prophet of Regret|Regret]] will navigate us through the task that awaits us.


===Noble Tools of Conquest===
===Noble Tools of Conquest===
Most Supreme Council: The Human environment is unique and as such, provides unique challenges to our infantry. We shall therefore deploy specialized weapon sets to cope with this mix of open-field and close-quarters fighting. The following weapons will be supplied to ground-based troops. Some of these weapons you can dual-wield, enabling you to use them simultaneously. To dual-wield, press and hold '''Y''' to pick the secondary weapon, use the Left and Right triggers to fire.
Most Supreme Council: The Human environment is unique and as such, provides unique challenges to our infantry. We shall therefore deploy specialized weapon sets to cope with this mix of open-field and close-quarters fighting. The following weapons will be supplied to ground-based troops. Some of these weapons you can [[dual-wield]], enabling you to use them simultaneously. To dual-wield, press and hold '''Y''' to pick the secondary weapon, use the Left and Right triggers to fire.


====Plasma Pistol (dual wield)====
====[[Plasma Pistol]] (dual wield)====
:'''Core Power Output:''' 100-150kV : 2-3 dA
:'''Core Power Output:''' 100-150kV : 2-3 dA
The standard-issue firearm of lesser Unggoy is still a flexible and useful tool, provided it is wielded correctly. Charged bursts of plasma decimate shielding in seconds, should the user hold the trigger closed. Shorter bursts can be fired rapidly and repeatedly. The charge depletes in difficult battle situations. Once the energy core has completely discharged, the weapon is useless.
The standard-issue firearm of lesser Unggoy is still a flexible and useful tool, provided it is wielded correctly. Charged bursts of plasma decimate shielding in seconds, should the user hold the trigger closed. Shorter bursts can be fired rapidly and repeatedly. The charge depletes in difficult battle situations. Once the energy core has completely discharged, the weapon is useless.
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====Plasma Rifle (dual wield)====
====Plasma Rifle (dual wield)====
:'''Rate of Fire:''' 420-600 rounds per minute.
:'''Rate of Fire:''' 420-600 rounds per minute.
Favored by Sangheili but available throughout the military, the Plasma Rifle makes an excellent mid-range weapon. Powerful, light, and deadly in capable hands. It fires super-heated plasma bolts in automatic or semi-automatic fashion.A limited power supply is it's only weakness. Once the energy core has completely discharged, the weapon is useless.
Favored by Sangheili but available throughout the military, the [[Plasma Rifle]] makes an excellent mid-range weapon. Powerful, light, and deadly in capable hands. It fires super-heated plasma bolts in automatic or semi-automatic fashion. A limited power supply is its only weakness. Once the energy core has completely discharged, the weapon is useless.


====Needler (dual wield)====
====[[Needler]] (dual wield)====
:'''Ammo Capacity:''' 30 rounds per magazine.
:'''Ammo Capacity:''' 30 rounds per magazine.
Although it has limited use against artillery or vehicles, it is a dangerous weapon. Inflicts enormous pain on targets as barbs erupt explosively in flesh. Concentrated grouping of quills kills most Humans quickly. Slight ricochet effect means it should be wielded carefully.
Although it has limited use against artillery or vehicles, it is a dangerous weapon. Inflicts enormous pain on targets as barbs erupt explosively in flesh. Concentrated grouping of quills kills most Humans quickly. Slight ricochet effect means it should be wielded carefully.


====Covenant Carbine====
====[[Covenant Carbine]]====
:'''Ammo Capacity:''' 18 rounds per magazine.
:'''Ammo Capacity:''' 18 rounds per magazine.
Combining very high-speed radioactive ammunition with an alloy of our most preffered metal we have given birth to a highly flexible and accurate rifle. Best used at medium distance against Human opponents, it makes quick work of them, killing them in only a few shots, it features a digital visual enhancer, doubling magnification of chosen targets.
Combining very high-speed radioactive ammunition with an alloy of our most preferred metal we have given birth to a highly flexible and accurate rifle. Best used at medium distance against Human opponents, it makes quick work of them, killing them in only a few shots, it features a digital visual enhancer, doubling magnification of chosen targets.


====Particle Beam Rifle====
====Particle [[Beam Rifle]]====
:'''Output Capacity:''' 18 bursts per charge.
:'''Output Capacity:''' 18 bursts per charge.
an excellent choice for long-distance execution of targets. This weapon fires a lethal beam, a single shot to the head guarantees success against shielded or unshielded targets. This rifle has a digital visual enhancer, with two levels of magnification for mid- to long-distance targeting.
An excellent choice for long-distance execution of targets. This weapon fires a lethal beam, a single shot to the head guarantees success against shielded or unshielded targets. This rifle has a digital visual enhancer, with two levels of magnification for mid- to long-distance targeting.


====Brute shot====
====[[Brute Shot]]====
:'''Ammo Capacity:''' 4 rounds per belt.
:'''Ammo Capacity:''' 4 rounds per belt.
This Jiralhanae grenade launcher fires powerful ballistic explosives it can fire these explosives in rapid succession- a string of four before reload is required. A very short fuse allows skilled marksmen to deflect grenades off hard surfaces to reach covered targets.
This Jiralhanae grenade launcher fires powerful ballistic explosives it can fire these explosives in rapid succession--a string of four before reload is required. A very short fuse allows skilled marksmen to deflect grenades off hard surfaces to reach covered targets.


====Covenant Energy Sword====
====Covenant Energy Sword====
:'''Length:''' 3 feet.
:'''Length:''' 3 feet.
A noble and ancient weapon, wielded by the strongest of Sangheili, requires great skill and bravery to use, and inspires fear in those who face its elegant plasma blade. The energy sword is not to be used by those of ignorable rank, under any circumstances. Press B for regular a melee attack, and pull RIGHT TRIGGER for a basic undercut attack. or wait until reticule turns red to lock on an enemy, then pull RIGHT TRIGGER to preform a fatal lunge attack.
A noble and ancient weapon, wielded by the strongest of Sangheili, requires great skill and bravery to use, and inspires fear in those who face its elegant plasma blade. The [[Energy Sword|energy sword]] is not to be used by those of ignorable rank, under any circumstances. Press B for regular a melee attack, and pull Right Trigger for a basic undercut attack. or wait until reticule turns red to lock on an enemy, then pull Right Trigger to preform a fatal lunge attack.


====Fuel Rod Gun====
====Fuel Rod Gun====
:'''Ammo capacity:''' 5 rounds per clip.
:'''Ammo capacity:''' 5 rounds per clip.
The Fuel Rod Gun is a useful infantry tool, designed to be used against smaller vehicles and personnel. Radioactive ammunition renders it particularly effective against Human ground forces. An optical zoom facility makes it accurate as well as powerful.
The [[Fuel Rod Gun]] is a useful infantry tool, designed to be used against smaller vehicles and personnel. Radioactive ammunition renders it particularly effective against Human ground forces. An optical zoom facility makes it accurate as well as powerful.


====Plasma Grenade====
====[[Plasma Grenade]]====
:'''Radius:''' 30 Feet.
:'''Radius:''' 30 Feet.
The most commonly used thrown explosive in our arsenal is a flexible and powerful plasma device. Intelligent-adherence quality rewards accurate thrower, and has proven itself especially useful when attempting to halt or destroy human vehicles. It adheres firmly to Human epidermal layers. It's slow fuse allows thrower three seconds to retreat from blast radius.
The most commonly used thrown explosive in our arsenal is a flexible and powerful plasma device. Intelligent-adherence quality rewards accurate thrower, and has proven itself especially useful when attempting to halt or destroy human vehicles. It adheres firmly to Human epidermal layers. It's slow fuse allows thrower three seconds to retreat from blast radius.
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Great Council: Human weapons are primitive, mostly chemical and projectile in nature, but some are effective nonetheless. Our reliance on and expectation of energy based weapons means that we may need to adjust our strategy when faced with the humans' devices. However, the simplistic nature of human weapons makes them open to analysis. Covenant weapons are always superior, but when faced with a choice of wielding no weapon or a human weapon, our forces should acquire the nearest weapon at hand - even if human. A basic understanding of how these primitive weapons work is important so that we may use these weapons to our advantage.
Great Council: Human weapons are primitive, mostly chemical and projectile in nature, but some are effective nonetheless. Our reliance on and expectation of energy based weapons means that we may need to adjust our strategy when faced with the humans' devices. However, the simplistic nature of human weapons makes them open to analysis. Covenant weapons are always superior, but when faced with a choice of wielding no weapon or a human weapon, our forces should acquire the nearest weapon at hand - even if human. A basic understanding of how these primitive weapons work is important so that we may use these weapons to our advantage.


====M6C Pistol (dual wield)====
====[[M6C Pistol]] (dual wield)====
:'''Ammo capacity:''' 12 rounds per magazine.
:'''Ammo capacity:''' 12 rounds per magazine.
Almost laughably weak in most circumstances; however, this human pistol fires metallic projectiles which can be dangerous when fired accurately. Often used as a last resort by humans and one of the least threatening devices. Features no visual targeting enhancement and can be fired just 12 times before physical reload is required.
Almost laughably weak in most circumstances; however, this human pistol fires metallic projectiles which can be dangerous when fired accurately. Often used as a last resort by humans and one of the least threatening devices. Features no visual targeting enhancement and can be fired just 12 times before physical reload is required.
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====BR55 Battle rifle====
====BR55 Battle rifle====
:'''Ammo capacity:''' 36 rounds per magazine.
:'''Ammo capacity:''' 36 rounds per magazine.
Accurate, reasonably powerful, and carries large number of small explosive-fired metallic projectiles. It fires bursts of 3 projectiles. The Battle Rifle has optical visual enhancements, doubling the magnification of chosen targets.
Accurate, reasonably powerful, and carries large number of small explosive-fired metallic projectiles. It fires bursts of 3 projectiles. The [[Battle Rifle]] has optical visual enhancements, doubling the magnification of chosen targets.


====S2 AM Sniper Rifle====
====[[S2 AM Sniper Rifle]]====
:'''Ammo capacity:''' 4 rounds per magazine.
:'''Ammo capacity:''' 4 rounds per magazine.
Using gas pressure as mode of percussive acceleration, this very high-powered weapon fires aerodynamically-assisted projectiles made of a very hard metal. It's long barrel ensures true and accurate aim, penetrates all flesh. A direct strike to head kills energy-shielded infantry. It has 2 levels of digital visual enhancements, to increase the magnification of chosen targets.
Using gas pressure as mode of percussive acceleration, this very high-powered weapon fires aerodynamically-assisted projectiles made of a very hard metal. It's long barrel ensures true and accurate aim, penetrates all flesh. A direct strike to head kills energy-shielded infantry. It has 2 levels of digital visual enhancements, to increase the magnification of chosen targets.


====M19 SSM Rocket Launcher====
====M19 SSM [[Rocket Launcher]]====
:'''Ammo capacity:''' 2 102mm shaped - charged rockets.
:'''Ammo capacity:''' 2 102mm shaped - charged rockets.
Surprisingly effective and somewhat admired. It fires missiles containing chemical explosive that can track moving vehicles. Effective even against Lekgolo. The launcher has digital visual enhancer, doubling magnification of chosen targets. A reticule indicator denotes when the launcher has locked on target.
Surprisingly effective and somewhat admired. It fires missiles containing chemical explosive that can track moving vehicles. Effective even against Lekgolo. The launcher has digital visual enhancer, doubling magnification of chosen targets. A reticule indicator denotes when the launcher has locked on target.
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