Covenant (disambiguation): Difference between revisions

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====[[Jiralhanae|Brutes]]====  
====[[Jiralhanae|Brutes]]====  
Brutes are one of the new species to the Covenant and is the only race that has obtained equal status to that of one of the founding "clients" of the Covenant pact, the Elites. They have an incredible natural resilience to damage that makes up for their lack of [[Energy Shields]] (be it noted that later in ''[[Halo 3]]'' they get power armor), and use a number of [[Brute Sandbox|weapons and vehicles]] based upon their pre-Covenant technology. As opposed to standard Brute combat, Brutes sometimes will go "berserk", and will kill anyone or anything in its path. The said Brute will charge mindlessly in the event of its armor being shot off or its companions being killed. Brutes have their own ranks going up to [[War Chieftain]]s who usually wield [[Type-52 Directed Energy Support Weapon|Plasma Cannons]], [[Type-33 Light Anti-Armor Weapon|Fuel Rod Guns]], or [[Chieftain]]s who usually wield [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]. The [[Brute]]s always work in packs of 3-8 when possible. Brutes are unlike Elites in that they do not have an aversion to using Human weapons, as shown in the books and ''[[Halo 2]]''. After the Elites were replaced for failing to protect the [[High Prophet of Regret]] from the "[[John-117|Demon]]", they took over their role as personal [[Brute Bodyguard|bodyguards]] of the Prophets and also now make up most of the Covenant army. They have a hairy, ape-like appearance with rough, rhino-like skin and have a helmet-like head. They are called '''Jiralhanae''' in the Covenant language. In ''Halo 2'' it is harder to kill brutes than it is than in ''Halo 3''.  
Brutes are one of the new species to the Covenant and is the only race that has obtained equal status to that of one of the founding "clients" of the Covenant pact, the Elites. They have an incredible natural resilience to damage because of their tough rhino like skin that makes up for their lack of [[Energy Shields]] (be it noted that later in ''[[Halo 3]]'' they get power armor), and use a number of [[Brute Sandbox|weapons and vehicles]] based upon their pre-Covenant technology. As opposed to standard Brute combat, Brutes sometimes will go "berserk", and will kill anyone or anything in its path. The said Brute will charge mindlessly in the event of its armor being shot off or its companions being killed. Brutes have their own ranks going up to [[War Chieftain]]s who usually wield [[Type-52 Directed Energy Support Weapon|Plasma Cannons]], [[Type-33 Light Anti-Armor Weapon|Fuel Rod Guns]], or [[Chieftain]]s who usually wield [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]. The [[Brute]]s always work in packs of 3-8 when possible. Brutes are unlike Elites in that they do not have an aversion to using Human weapons, as shown in the books and ''[[Halo 2]]''. After the Elites were replaced for failing to protect the [[High Prophet of Regret]] from the "[[John-117|Demon]]", they took over their role as personal [[Brute Bodyguard|bodyguards]] of the Prophets and also now make up most of the Covenant army. They have a hairy, ape-like appearance with rough, rhino-like skin and have a helmet-like head. They are called '''Jiralhanae''' in the Covenant language. In ''Halo 2'' it is harder to kill brutes than it is than in ''Halo 3''.  


[[Image:BestiarumElite.jpg|thumb|100px|A [[Minor]] Elite]]
[[Image:BestiarumElite.jpg|thumb|100px|A [[Minor]] Elite]]
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