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Because of this, the [[Master Chief]] and other human users of the weapon must abandon it when low or depleted of energy. The ability to play as the Covenant [[Arbiter (character)|Arbiter]] in [[Halo 2]] does not bring with it the ability to "reload" the weapon; users must still abandon the weapon when out of power. The plasma rifle appears in both Halo games, although with some slight changes between the two games. | Because of this, the [[Master Chief]] and other human users of the weapon must abandon it when low or depleted of energy. The ability to play as the Covenant [[Arbiter (character)|Arbiter]] in [[Halo 2]] does not bring with it the ability to "reload" the weapon; users must still abandon the weapon when out of power. The plasma rifle appears in both Halo games, although with some slight changes between the two games. | ||
This weapon is also horribly ineffective at fighting the flood, as it takes multiple hits to knock a [[Flood]] Combat Form down. In Halo 2 this weapon has been made even more underpowered, but it compensates that for faster firing and duel- | This weapon is also horribly ineffective at fighting the flood, as it takes multiple hits to knock a [[Flood]] Combat Form down. In Halo 2 this weapon has been made even more underpowered, but it compensates that for faster firing and duel-wielding. | ||
== Halo: Combat Evolved == | == Halo: Combat Evolved == |
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