Multiplayer: Difference between revisions

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''[[Halo 2 Vista]]'' utilized the ''Games for Windows LIVE'' service, but in a much different way than its Xbox counterpart. Rank-based Matchmaking was done away with, and, like its predecessor, ''Halo PC'', ''Halo 2 Vista'' added a server browser and allowed players to join games in progress. Servers ran a map cycle in the form of a playlist, where players would congregate in a lobby until the game starts, play the game, then go back to the lobby to review the Postgame Carnage Report and chat with other players until the next round started. LIVE Gold users could filter out servers not matching their interests, and quickly jump right into a game in progress by selecting a "Quick Match" option.
''[[Halo 2 Vista]]'' utilized the ''Games for Windows LIVE'' service, but in a much different way than its Xbox counterpart. Rank-based Matchmaking was done away with, and, like its predecessor, ''Halo PC'', ''Halo 2 Vista'' added a server browser and allowed players to join games in progress. Servers ran a map cycle in the form of a playlist, where players would congregate in a lobby until the game starts, play the game, then go back to the lobby to review the Postgame Carnage Report and chat with other players until the next round started. LIVE Gold users could filter out servers not matching their interests, and quickly jump right into a game in progress by selecting a "Quick Match" option.


''Halo 2 Vista'' did not feature {{Levelname|Tombstone}} or {{Levelname|Desolation}}, instead offering {{Levelname|District}} and {{Levelname|Uplift}}, as well as the ''Halo 2 Map Editor'', which allowed players to create custom ''Halo 2 Vista'' maps.
''Halo 2 Vista'' did not feature {{Levelname|Tombstone}} or {{Levelname|Desolation}}, instead offering {{Levelname|District}} and {{Levelname|Uplift}}, as well as the [[Halo 2 Map Editor]], which allowed players to create custom ''Halo 2 Vista'' maps.


On July 27, 2008, the Gold-only limitations were removed, and all LIVE subscribers, regardless of membership level, could use all aspects of Halo 2 Vista multiplayer without restriction.<ref>[http://www.developmag.com/news/30211/Games-for-Windows-Live-now-free-to-developers '''Develop.net''': ''Games for Windows Live now free to developers'']</ref>
On July 27, 2008, the Gold-only limitations were removed, and all LIVE subscribers, regardless of membership level, could use all aspects of Halo 2 Vista multiplayer without restriction.<ref>[http://www.developmag.com/news/30211/Games-for-Windows-Live-now-free-to-developers '''Develop.net''': ''Games for Windows Live now free to developers'']</ref>
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