Erudo'ma'keth-pattern pulse carbine: Difference between revisions

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==Gameplay==
==Gameplay==
===''Halo Infinite''===
===''Halo Infinite''===
The Pulse Carbine serves as the hybrid between the [[Plasma Repeater]] and the [[Battle Rifle]]. The Pulse Carbine fires in five-bolt bursts, which track enemies, and easily strips enemy shields.  The projectiles from the Pulse Carbine will travel slowly at first, so the wielder must aim very carefully, especially in close quarters. If fired continuously, the pulse carbine will overheat, however, the player can vent the rifle before the rifle overheats completely. Overall, it is an effective medium range weapon, though less effective at close range.
The Pulse Carbine serves as the hybrid between the [[Plasma Repeater]] and the [[Battle Rifle]]. The Pulse Carbine fires in four-bolt bursts with each bolt consuming 1% charge. The bolts can track enemies, and easily strip enemy shields.  The projectiles from the Pulse Carbine will travel slowly at first, so the wielder must aim very carefully, especially in close quarters. If fired continuously, the pulse carbine will overheat, however, the player can vent the weapon before it overheats completely. Overall, it is most effective when one keeps their distance from their targets.
{{Ref/Reuse|HICGP}} In the campaign, the Pulse Carbine is wielded by [[Sangheili]] and [[Jiralhanae]].
{{Ref/Reuse|HICGP}} In the campaign, the Pulse Carbine is wielded by [[Sangheili]] and [[Jiralhanae]].


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