Slipstream space: Difference between revisions

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The Covenant have a very finely tuned version of slipspace technology, far superior to the human Shaw-Fujikawa Translight Engine. Instead of simply tearing a hole into slipspace, Covenant slipspace drives cut a very fine hole in the fabric of space-time and slips into slipspace with precision, much like a scalpel compared to a butcher knife. It exits with the same pinpoint accuracy, takes less time during travel, and is able to plot a course with error not exceeding an atom. This is why in battle Covenant ships are able to slip by human defenses by using slipspace.<ref name="fs86">''Halo: First Strike'', p. 86</ref> It has also been theorized by the UNSC that Covenant drives generate several 'microjumps' within a single slipspace transition to measure dilation, allowing them to reach their destinations faster.<ref name="tug">''Halo: First Strike'' (2010), [[Tug o' War]]</ref> Standard Covenant tactics include using short slipstream jumps to gain positional advantage and surprise other ships, in addition to avoiding incoming ordnance. The Covenant's superiority in drive technology, combined with differing weapon and shield technology, allows a small number of Covenant ships to effectively engage a much larger UNSC force. Missiles, especially, can be defeated by a brief slipstream jump, as they cannot track through slipstream space.
The Covenant have a very finely tuned version of slipspace technology, far superior to the human Shaw-Fujikawa Translight Engine. Instead of simply tearing a hole into slipspace, Covenant slipspace drives cut a very fine hole in the fabric of space-time and slips into slipspace with precision, much like a scalpel compared to a butcher knife. It exits with the same pinpoint accuracy, takes less time during travel, and is able to plot a course with error not exceeding an atom. This is why in battle Covenant ships are able to slip by human defenses by using slipspace.<ref name="fs86">''Halo: First Strike'', p. 86</ref> It has also been theorized by the UNSC that Covenant drives generate several 'microjumps' within a single slipspace transition to measure dilation, allowing them to reach their destinations faster.<ref name="tug">''Halo: First Strike'' (2010), [[Tug o' War]]</ref> Standard Covenant tactics include using short slipstream jumps to gain positional advantage and surprise other ships, in addition to avoiding incoming ordnance. The Covenant's superiority in drive technology, combined with differing weapon and shield technology, allows a small number of Covenant ships to effectively engage a much larger UNSC force. Missiles, especially, can be defeated by a brief slipstream jump, as they cannot track through slipstream space.


The Forerunners' advanced slipspace technology allowed them to perform smooth and ultraprecise transitions, enabling ships to reach their destinations with superior velocities, unerring accuracy and without the temporal anomalies commonly experienced by human ships.<ref name="ttw247">'''Halo: The Thursday War''', ''page 247''</ref> The restrictions on Forerunner slipspace travel had less to do with technology and more with the inherent nature of space-time which limited their slipspace travel by forcing them to take into account the effects of reconciliation and the overall space-time debt it accumulated.{{Ref/Reuse|s60}} Forerunner slipspace drives used a form of [[Slipspace flake|crystal]] to control and stabilize their slipspace passages; forgoing these crystals would force them into much more chaotic and unpredictable transitions.<ref>''Halo: Silentium'', p. 105</ref>
The Forerunners' advanced slipspace technology allowed them to perform smooth and ultraprecise transitions, enabling ships to reach their destinations with superior velocities, unerring accuracy and without the temporal anomalies commonly experienced by human ships.<ref name="ttw247">'''Halo: The Thursday War''', ''page 247''</ref> The restrictions on Forerunner slipspace travel had less to do with technology and more with the inherent nature of space-time which limited their slipspace travel by forcing them to take into account the effects of reconciliation and the overall space-time debt it accumulated.{{Ref/Reuse|s60}} Forerunner slipspace drives used a form of [[Slipspace flake|crystal]] to control and stabilize their slipspace passages; forgoing these crystals would force them into much more chaotic and unpredictable transitions.<ref>''Halo: Silentium'', p. 105</ref> The Slipspace flake utilised in Forerunner drives reduced travel times by considerable amount over the crude alternatives developed by both Humanity and the Covenant.<ref name="WF11">''Halo: Warfleet'', p.11</ref>


===Navigation and precision===
===Navigation and precision===
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