1 Flag CTF: Difference between revisions

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'''1 Flag CTF''' is a game variant of [[Capture the Flag]].
'''1 Flag CTF''' is a game variant of [[Capture the Flag]].


This game type places two teams on opposite sides of the map with a "[[base]]". Ideal 1 Flag CTF maps include [[Zanzibar]], [[Headlong]], [[Ivory Tower]], [[Burial Mounds]], [[Relic]], and [[Terminal (Level)|Terminal]] from ''[[Halo 2]]''.
A normal CTF match generally features maps with two identical bases, each containing the team's specific flag.  1 Flag CTF features more asymmetrical type maps, giving one base better cover and protection and the opposite base maximum exposure and much less cover.  This would result in an unfair match up for a [[CTF Classic]]; instead the game features the teams taking turns playing offense and defense.  The offensive base being the one more protected and the defensive base being the open and exposed [[base]].
 
 
Like most games, the player is unable to fire their weapon while holding the [[flag]], and they won't be able to drive a [[vehicle]] or shoot in one e.g. on the back of a [[Warthog]]. However, the player can enter passenger seats, such as the side-seat in the Warthog. Alternatively vehicle boarding options can be changed while in the pre-game lobby.
 
 
==='''Ideal 1 Flag CTF Maps'''===
*[[Ascension]]
*[[Burial Mounds]]
*[[Headlong]]
*[[Ivory Tower]]
*[[Lockout]]
*[[Relic]]
*[[Terminal (Level)|Terminal]]  
*[[Turf]]
*[[Zanzibar]]


Like most games, the player is unable to fire their weapon while holding the [[flag]], and they won't be able to drive a [[vehicle]] or shoot in one e.g. on the back of a [[Warthog]]. However, the play can enter passenger seats, such as the side-seat in the Warthog. Alternatively vehicle boarding options can be changed while in the pre-game lobby.


==Objectives==
==Objectives==
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