Holdout: Difference between revisions
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|image=[[File:HaloHoldout.jpg|300px]] | |image=[[File:HaloHoldout.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|location=Asźod ship-breaking yards, Reach | |location=[[Platform Delta]], Asźod ship-breaking yards, Reach | ||
|terrain=Human industrial structures | |terrain=Human industrial structures | ||
|playernumber=2-4 | |playernumber=2-4 | ||
}} | }} | ||
'''Holdout''' is a ''[[Halo: Reach]]'' [[Firefight]] level. It is centered around a landing platform near the [[Asźod ship breaking yards|ship-breaking facilities]] in [[Asźod]] on [[Reach]] and is based on the final section of the [[campaign]] level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''.<ref>[http://halo.bungie.net/Stats/Reach/Heatmaps.aspx?player=II_The_Se7en '''Bungie.net''': ''Global Heatmaps'']</ref> | '''Holdout''' is a ''[[Halo: Reach]]'' [[Firefight]] level. It is centered around [[Platform Delta]] - a landing platform near the [[Asźod ship breaking yards|ship-breaking facilities]] in [[Asźod]] on [[Reach]] and is based on the final section of the [[campaign]] level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''.<ref>[http://halo.bungie.net/Stats/Reach/Heatmaps.aspx?player=II_The_Se7en '''Bungie.net''': ''Global Heatmaps'']</ref> | ||
==Overview== | ==Overview== |