Double EXP Weekend: Difference between revisions

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Every weekend, from Thursday at 12:00pm(est) to Monday 12:00pm(est) (North American Timezone), a playlist called the '''Double EXP Weekend''' opens for ''[[Halo 3]]'' players with gametypes that aren't normally available for other matches on usual weekdays.
Double EXP Weekend is a weekend event that allows for the player to earn twice the amount of EXP when playing [[Multiplayer]] [[Playlist]].
Each win gives 2 EXP points, but losses will still not take away EXP (However, if you quit out in a game, the standard EXP penalty will be applied). Most of these playlists are unranked, except for the Legendary Brawl playlist, the Living Dead playlist, and the Valentine's Day Massacre playlist. By far, the most featured playlist is the Grifball playlist, including slightly different arenas, and different leagues (Spring leagues, summer leagues etc.) [[Slayer|Team SWAT]] changed into a permanent gametype in the Hardcore playlist as of May 2008, and [[Team Snipers]] as of November 2008.


In ''[[Halo: Reach]]'', so far the closest equivalent to Double EXP are the weekend credit Super Jackpots that appear on specific playlists.
==Double EXP Weekend Games==
*[[Halo 3]]
*[[Halo: Reach]]: The closest equivalent to Double EXP are the weekend Credit Super Jackpots that appear on specific playlists.
*[[Halo 4]]
*[[Halo: The Master Chief Collection]]
*[[Halo 5: Guardians]]


==Double EXP Weekend Playlists==
==Double EXP Weekend Playlists==
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*[[Prepare To Drop]] - Inspired by ''Halo 3: ODST''. 4v4 Social Double EXP to celebrate the launch of ODST. Magnum, SMG start and with 150% Damage Resistance, Energy Shields disabled. Also there is Asset Escort Single VIP. Anti-VIP starts with Needlers and Gravity Hammers, and have 150% gravity. VIP team starts with Battle Rifles and SMGs, and have 90% damage resistance, and wear black armor. The VIP starts with a plasma pistol no grenades, does 0% damage to opponents, has 90% damage resistance, 4× overshields, 50% shield recharge rate, 75% move speed, 75% gravity, full vehicle use, an enhanced motion tracker, a waypoint that can be seen by all, and is colored purple. VIP team members within 40 meters of the VIP get 2× overshields.
*[[Prepare To Drop]] - Inspired by ''Halo 3: ODST''. 4v4 Social Double EXP to celebrate the launch of ODST. Magnum, SMG start and with 150% Damage Resistance, Energy Shields disabled. Also there is Asset Escort Single VIP. Anti-VIP starts with Needlers and Gravity Hammers, and have 150% gravity. VIP team starts with Battle Rifles and SMGs, and have 90% damage resistance, and wear black armor. The VIP starts with a plasma pistol no grenades, does 0% damage to opponents, has 90% damage resistance, 4× overshields, 50% shield recharge rate, 75% move speed, 75% gravity, full vehicle use, an enhanced motion tracker, a waypoint that can be seen by all, and is colored purple. VIP team members within 40 meters of the VIP get 2× overshields.


==Coming Double EXP Weekends==
{{Main|List of Double EXP Weekend Playlists}}
Double EXP weekends were dated to end on September 13, the day before the release of ''[[Halo: Reach]]''. However, as of October 2010, double EXP playlists are still made available every weekend.


==Sources==
==Sources==
Anonymous user