Legendary: Difference between revisions

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*Enemy fire or munitions have a faster velocity.
*Enemy fire or munitions have a faster velocity.
*Enemies will tend to use more powerful weapons earlier in the game or more often, such as [[Sangheili Ultra|Ultras]] and [[Sangheili Zealot|Zealots]] with [[Type-1 energy sword|Energy Swords]], [[Unggoy|Grunts]] with [[Type-33 fuel rod gun|Fuel Rod Guns]] and [[Type-33 needler|Needlers]], and finally [[Jiralhanae|Brutes]] with [[Type-25 Grenade Launcher|Brute Shots]].
*Enemies will tend to use more powerful weapons earlier in the game or more often, such as [[Sangheili Ultra|Ultras]] and [[Sangheili Zealot|Zealots]] with [[Type-1 energy sword|Energy Swords]], [[Unggoy|Grunts]] with [[Type-33 fuel rod gun|Fuel Rod Guns]] and [[Type-33 needler|Needlers]], and finally [[Jiralhanae|Brutes]] with [[Type-25 Grenade Launcher|Brute Shots]].
*Flood Combat Forms will frequently wield Shotguns and Rocket Launchers. A shot from a Shotgun at mid-range can kill you instantly.  
*Flood Combat Forms will frequently wield Shotguns and Rocket Launchers. A shot from a Shotgun at mid-range can kill you instantly. There are more Infection Forms present, and they will instantly revive any Combat Form if their corpses are intact.
*Enemies will tend to stick together, and not follow the player too far from their spawn point, making it very difficult to ambush them.
*Enemies will tend to stick together, and not follow the player too far from their spawn point, making it very difficult to ambush them.
*Enemies will throw grenades more often, and if the player is behind cover they may continuously throw grenades until the player moves or is killed.  
*Enemies will throw grenades more often, and if the player is behind cover they may continuously throw grenades until the player moves or is killed.  
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*Enemies fire at a much faster rate and fire extremely accurately.
*Enemies fire at a much faster rate and fire extremely accurately.
*Enemy numbers are drastically increased.
*Enemy numbers are drastically increased.
There are more Infection Forms present, and they will instantly revive any Combat Form if their corpses are intact.
*Shields are 50% their Normal resistance and a few hits will drain them completely.
*Shields are 50% their Normal resistance and a few hits will drain them completely.
*The [[Thel 'Vadam|Arbiter]]'s [[active camouflage]] lasts only five seconds and takes ten seconds to recharge.
*The [[Thel 'Vadam|Arbiter]]'s [[active camouflage]] lasts only five seconds and takes ten seconds to recharge.
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