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*Rockets was recently made into a Double EXP weekend playlist, which included Splockets (Spartans lasers and Rockets, and also Snockets (Snipers and Rockets). | *Rockets was recently made into a Double EXP weekend playlist, which included Splockets (Spartans lasers and Rockets, and also Snockets (Snipers and Rockets). | ||
*The rocket launcher has a considerable recoil, although the very nature of it's design requires that it be recoilless. When the rocket is fired, the flame and energy generated by its flight is shunted through the tubes which jut from behind the user's shoulder. Therefore, there is very little to no energy to cause the rocket launcher to "hop". | *The rocket launcher has a considerable recoil, although the very nature of it's design requires that it be recoilless. When the rocket is fired, the flame and energy generated by its flight is shunted through the tubes which jut from behind the user's shoulder. Therefore, there is very little to no energy to cause the rocket launcher to "hop". | ||
*In Halo 3 Rockets can be deflected by a [[Gravity Hammer]] or by an exploding plasma [[grenade]]. It can also be destroyed in mid-flight if struck by a [[Spartan Laser]] or the [[Sniper_Rifle_System_99D-S2_Anti-Matériel|Sniper Rifle]] round | *In Halo 3 Rockets can be deflected by a [[Gravity Hammer]] or by an exploding plasma [[grenade]]. It can also be destroyed in mid-flight if struck by a [[Spartan Laser]] or the [[Sniper_Rifle_System_99D-S2_Anti-Matériel|Sniper Rifle]] round | ||
*In Halo 3 and possibly Halo 2, if you wait for a while, doing absolutely nothing, the player will inspect the launcher and swivel the barrels manually. | *In Halo 3 and possibly Halo 2, if you wait for a while, doing absolutely nothing, the player will inspect the launcher and swivel the barrels manually. | ||
*If you shoot at your targets feet, you have more of a chance to kill them due to the splash damage | *If you shoot at your targets feet, you have more of a chance to kill them due to the splash damage |
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