Fathom: Difference between revisions

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==Layout==
==Layout==
Fathom is a symmetrical map,<ref name="tb"/> and features themed coloring; one side is blue, while the other is red. The design choose was done to provide "''that sporty, team feel''". Certain areas of Fathom have long sight lines, though the sight lines change in other areas to create difficult for long-range weapon users. The glowing buttons on the back of several ramps on the map can be shot, which causes the ramp to descend. As the back lane opens up, players with long-range weapons are given an advantage. However, these ramps only remain down for a few seconds before they rise back up and offer cover again.<ref name="gi tour">[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour Of Halo 5: Guardians' Newest Map, Fathom'']</ref> Cover in some of the hallways can be shot down to give players a full sight line.<ref name="tb"/> Small entrances allow players to slide through via [[Spartan abilities]] to allow for a quick escape from combat or to allow players to ambush opponents.<ref name="gi tour"/>
Fathom is a symmetrical map,<ref name="tb"/> and features themed coloring; one side is blue, while the other is red. The design choice was done to provide "''that sporty, team feel''". Certain areas of Fathom have long sight lines, though the sight lines change in other areas to create difficult for long-range weapon users. The glowing buttons on the back of several ramps on the map can be shot, which causes the ramp to descend. As the back lane opens up, players with long-range weapons are given an advantage. However, these ramps only remain down for a few seconds before they rise back up and offer cover again.<ref name="gi tour">[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour Of Halo 5: Guardians' Newest Map, Fathom'']</ref> Cover in some of the hallways can be shot down to give players a full sight line.<ref name="tb"/> Small entrances allow players to slide through via [[Spartan abilities]] to allow for a quick escape from combat or to allow players to ambush opponents.<ref name="gi tour"/>


The [[SRS99-S5 AM sniper rifle|sniper rifle]] and [[Type-58 Plasma Caster|Plasma Caster]] are featured as the map's power weapons.<ref>[https://www.youtube.com/watch?v=5Ar_XdVKOdg '''Youtube''': ''Halo 5: Guardians - Fathom Gameplay [B-Roll<nowiki>]</nowiki>]''</ref> The map also features [[M395 DMR|DMR]]'s, [[Type-55 storm rifle|Storm rifle]]s, [[SMG]]'s, [[M45 shotgun#M45D Tactical Shotgun|shotgun]]s, a [[BR85HB battle rifle|battle rifle]] and an [[overshield]]. A [[M45 shotgun|shotgun]] spawns on top of a docked submarine,<ref name="gi coverstory"/> the Plasma Caster spawns on the central floor and the sniper rifle spawns on a platform above it—both an equal distance from both teams' spawning areas.<ref name="map">[[:File:Fathom map.png|Fathom map]]</ref> If the player falls into the water surrounding the submarine, they will instantly die. Hallways toward the outer edges of Fathom create battle chokepoints as they allow access to the ramps that lead to the second floor of the central area, the location of the sniper rifle spawn. The open walkway area gives players a wide view of the map, but leaves them vulnerable to attacks from other players from a lot of angles.<ref name="gi coverstory"/>
The [[ARC-920|Railgun]] is featured as the map's focal power weapon. The map also features [[Z-250 lightrifle|LightRifles]], [[Type-55 storm rifle|Storm Rifles]], [[M20 SMG|SMG's]], [[Z-110 Boltshot|Boltshots]], [[BR85HB battle rifle|Battle Rifles]] and an [[active camouflage]]. The active camo powerup spawns on the central floor and the Railgun spawns on a platform above it—both an equal distance from both teams' spawning areas.<ref name="map">[[:File:Fathom map.png|Fathom map]]</ref> If the player falls into the water surrounding the submarine, they will instantly die. Hallways toward the outer edges of Fathom create battle chokepoints as they allow access to the ramps that lead to the second floor of the central area, the location of the Railgun spawn. The open walkway area gives players a wide view of the map, but leaves them vulnerable to attacks from other players from a lot of angles.<ref name="gi coverstory"/>


==Trivia==
==Trivia==