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*[[Sangheili Ultra|Ultra Elites]] and [[Unggoy Ultra|Ultra Grunts]] appear ever so often and for the Elites, they normally dual wield. | *[[Sangheili Ultra|Ultra Elites]] and [[Unggoy Ultra|Ultra Grunts]] appear ever so often and for the Elites, they normally dual wield. | ||
*Many more [[Kig-yar|Jackal]] snipers are placed throughout levels, and in [[Halo 3|''Halo 3'']] and Halo 3: ODST, some of them have [[Type-50 Sniper Rifle System|Beam Rifles]] instead of [[Carbine]]s. | *Many more [[Kig-yar|Jackal]] snipers are placed throughout levels, and in [[Halo 3|''Halo 3'']] and Halo 3: ODST, some of them have [[Type-50 Sniper Rifle System|Beam Rifles]] instead of [[Carbine]]s. | ||
*The numbers of enemy forces will be increased. | |||
All of these wrap up into a nice gameplay option for more experienced players, who find [[Normal]] less exciting, and [[Legendary]] too hard. This difficulty may be deemed the most realistic by some players; however, this is not to be stated as a fact, as each player has his/her own comfort zone, regarding difficulty. | All of these wrap up into a nice gameplay option for more experienced players, who find [[Normal]] less exciting, and [[Legendary]] too hard. This difficulty may be deemed the most realistic by some players; however, this is not to be stated as a fact, as each player has his/her own comfort zone, regarding difficulty. |
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