Assassination: Difference between revisions
→Trivia
(→Halo 4) |
(→Trivia) |
||
Line 259: | Line 259: | ||
* Performing assassinations by unaware or sleeping enemies may sometimes alert them to the player's presence, if they hear the victim's yells. The only one known that doesn't is the Spartan-vs-Elite assassination that is triggered by attacking from midair, since it involves crushing the Elite's head, thus preventing him from yelling. | * Performing assassinations by unaware or sleeping enemies may sometimes alert them to the player's presence, if they hear the victim's yells. The only one known that doesn't is the Spartan-vs-Elite assassination that is triggered by attacking from midair, since it involves crushing the Elite's head, thus preventing him from yelling. | ||
*There are [[7]] assassinations for each type of scenario, excluding in Campaign and using Energy Sword. | *There are [[7]] assassinations for each type of scenario, excluding in Campaign and using Energy Sword. | ||
* Grunts are the only enemy AI besides Elites to have more than one animation when being assassinated. | * Grunts are the only enemy AI besides Elites to have more than one animation when being assassinated in Halo: Reach. | ||
* The Grunt assassinations seem to be inspired by [[Cal-141|Cal-141's]] ways of killing Grunt sentries in [[The Babysitter]]. | * The Grunt assassinations seem to be inspired by [[Cal-141|Cal-141's]] ways of killing Grunt sentries in [[The Babysitter]]. | ||