HRUNTING/YGGDRASIL Mark IX Mantis: Difference between revisions

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==Gameplay==
==Gameplay==
The Mantis has two variants, both in canon and in gameplay. The more powerful model, featured in the campaign, is designed to provide the player an almost overwhelming advantage. To promote more balanced competitive play, the Mantis has less firepower in War Games and has anti-surface rather than anti-air missiles. The player may fire all five missiles by holding the left trigger, while tapping the trigger fires only one missile, similar to the [[Type-52 Guided Munitions Launcher/Explosive|plasma launcher]] in ''[[Halo: Reach]]''. The player can stomp the ground with the Mantis' legs by pressing the melee button.<ref name="THB 10.17.12"/>
The Mantis has two variants, both in canon and in gameplay. The more powerful model, featured in the campaign, is designed to provide the player an almost overwhelming advantage. To promote more balanced competitive play, the Mantis has less firepower in War Games and has anti-surface rather than anti-air missiles. The player may fire all five missiles by holding the left trigger, while tapping the trigger fires only one missile, similar to the [[Type-52 Guided Munitions Launcher/Explosive|plasma launcher]] in ''[[Halo: Reach]]''. The player can stomp the ground with the Mantis' legs by pressing the melee button.<ref name="THB 10.17.12"/> The Mantis is also capable of crouching to lower its profile.


==Production notes==
==Production notes==
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