Huragok: Difference between revisions

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==Appearances==
==Appearances==
Huragok are seen in most ''Halo'' literature; ''[[Halo: The Fall of Reach]]'', ''[[Halo: First Strike]]'', ''[[Halo: Ghosts of Onyx]]'', ''[[Halo: Contact Harvest]]'' and ''[[The Art of Halo]]''. Huragok are also featured in the ''Bestiarum'' booklet in the special editions of ''[[Halo 3]]'', though they do not appear in that game either.
Huragok are seen in most ''Halo'' literature; ''[[Halo: The Fall of Reach]]'', ''[[Halo: First Strike]]'', ''[[Halo: Ghosts of Onyx]]'', ''[[Halo: Contact Harvest]]'' and ''[[The Art of Halo]]''. The games they appear in are ''[[Halo: Combat Evolved]]'', ''[[Halo Wars]]'', ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.
 
===''[[Halo: Combat Evolved]]''===
===''Halo: Combat Evolved''===
Initially, Huragok were intended to appear in ''[[Halo: Combat Evolved]]'' but due to time constraint issues, they were 'left on the cutting room floor'. They were cut so late, however, that they remained in the Prima Guide for the game, and their files were not deleted entirely from the game. [[Modding|Modders]] have located Huragok files on the game disc and spawned them in various configurations, hence the images that may be found.<ref>[http://halo.bungie.org/pressscans/pcgamer.0800/pcgamerpage1.jpg '''halo.bungie.org''': ''PC Gamer (Imagine Media), August 2000'']</ref>
Initially, Huragok were intended to appear in ''Halo: Combat Evolved'' but due to time constraint issues, they were 'left on the cutting room floor'. They were cut so late, however, that they remained in the Prima Guide for the game, and their files were not deleted entirely from the game. [[Modding|Modders]] have located Huragok files on the game disc and spawned them in various configurations, hence the images that may be found.<ref>[http://halo.bungie.org/pressscans/pcgamer.0800/pcgamerpage1.jpg '''halo.bungie.org''': ''PC Gamer (Imagine Media), August 2000'']</ref>


===''[[Halo Wars]]''===
===''[[Halo Wars]]''===
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**Increases movement speed
**Increases movement speed


===''Halo 3: ODST''===
===''[[Halo 3: ODST]]''===
While Engineers appear in ''Halo 3: ODST'''s campaign, they also have a role in [[Firefight]], where they provide an [[overshield]] to any Covenant allies within a certain radius around each Huragok. Though two Huragok or more can shield each other, they are still defenseless alone, making it a primary objective to take them out as soon as possible.
While Huragok appear in ''[[Halo 3: ODST]]'''s [[campaign]], they also have a role in [[Firefight]], where they provide [[overshields]] to any [[Covenant]] allies within a certain radius around them. Though two or more Huragok can shield each other, they are still defenseless alone, making it a primary objective to take them out as soon as possible.


Huragok are usually attached to a specific Covenant squad or patrol, and tend to completely ignore the battle below them, wandering the area seemingly at random, although they will attempt to move away from danger if they are specifically targeted. To prevent the incredibly useful Huragok from falling into Human hands, their armor is designed to self-destruct in the event that the entire squad they were attached to is wiped out. [[Huragok Recharge Station]]s were set up in the flooded areas of the city to house Huragok work teams. All of these were destroyed by [[Unnamed Shock Trooper Squad|a squad]] of Orbital Drop Shock Troopers using a captured Phantom and Banshee, killing hundreds.<ref>'''[[Halo 3: ODST]]''', level ''[[Kikowani Station (Level)|Kikiwani Station]]''</ref> They appear in the night-time versions of the Firefight maps [[Crater (Level)|"Crater"]] and [[Rally Point (Level)|"Rally Point"]], and in [[Chasm Ten (Level)|"Chasm Ten"]].
Huragok are usually attached to a specific [[Covenant]] squad and tend to completely ignore the battle below them, wandering the area seemingly at random, although they will attempt to move away from danger if they are specifically targeted. To prevent the incredibly useful Huragok from falling into human hands, their armor is designed to self-destruct in the event that the entire squad they are attached to is wiped out. [[Huragok Recharge Stations]] were set up in the flooded areas of the city to house Huragok work teams. All of these were destroyed by [[Unnamed Shock Trooper Squad|a squad]] of Orbital Drop Shock Troopers using a captured [[Phantom]] and [[Banshee]], killing hundreds of Huragok.<ref>'''[[Halo 3: ODST]]''', level ''[[Kikowani Station (Level)|Kikiwani Station]]''</ref> They appear in the night-time versions of the [[Firefight]] maps '[[Crater (Level)|Crater]]', '[[Rally Point (Level)|Rally Point]]' and '[[Chasm Ten (Level)|Chasm Ten]]'.


===''Halo: Reach''===
===''[[Halo: Reach]]''===
In ''[[Halo: Reach]]'', Engineers appear in the levels [[Long Night of Solace (level)|Long Night of Solace]], [[New Alexandria (level)|New Alexandria]], [[The Package (level)|The Package]], and [[Pillar of Autumn (level)|Pillar of Autumn]]. Their function is largely the same as it was in ''[[Halo 3: ODST]]'', that is, to shield the surrounding Covenant troops. The differences from ''ODST'' are that they only shield their comrades and not themselves and they do not explode when killed. They are also far less responsive to gunfire, and will rarely move from their position even when shot at.<ref name=Firefight_on_Corvette">[http://www.youtube.com/watch?v=63_LHQoVyxU]</ref>
In ''[[Halo: Reach]]'', Huragok appear in the levels [[Long Night of Solace (level)|Long Night of Solace]], [[New Alexandria (level)|New Alexandria]], [[The Package (level)|The Package]] and [[Pillar of Autumn (level)|Pillar of Autumn]]. Their function is largely the same as it was in ''[[Halo 3: ODST]]'', that is, to shield the surrounding [[Covenant]] squads. The differences from ''ODST'' are that they only shield their comrades and not themselves and do not explode when killed. They are also far less responsive to gunfire and will rarely move from their position even when shot at.<ref name=Firefight_on_Corvette">[http://www.youtube.com/watch?v=63_LHQoVyxU]</ref>


==Development==
==Development==
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