Drumrun: Difference between revisions

54 bytes added ,  14 years ago
(added sections, italicized appropriate titles.)
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The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the [[Flood]] or [[343 Guilty Spark (Monitor)|343 Guilty Spark]]), and that there is a sense of urgency or impending danger. For the Warthog run, it is designed to make the player feel there is "something else coming" as the piece does not feel like a climax - there are two parts to the Warthog run; part of the [[Truth and Reconciliation Suite]] appearing for the second.  
The piece gets its name from being composed almost entirely of drums (there are a few synth sounds in the background, possibly representing the [[Flood]] or [[343 Guilty Spark (Monitor)|343 Guilty Spark]]), and that there is a sense of urgency or impending danger. For the Warthog run, it is designed to make the player feel there is "something else coming" as the piece does not feel like a climax - there are two parts to the Warthog run; part of the [[Truth and Reconciliation Suite]] appearing for the second.  


It plays for 1:01.
It plays for 1:01, or 61 seconds. (6+1=7, another possible 7 reference.)


{{Halo Music}}
{{Halo Music}}
[[Category:Halo Music]]
[[Category:Halo Music]]
[[Category:Halo: Combat Evolved]]
[[Category:Halo: Combat Evolved]]
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