AIE-486H machine gun: Difference between revisions

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*In the third-person view picture to the right, the [[HUD]] says that the secondary weapon is a [[Spiker]]. It's actually an [[MA5C Assault Rifle|Assault Rifle]] on the back of the Spartan. This is because you do not lose the 2 weapons you were carrying before obtaining the turret. Once you drop the turret, your primary weapon will be the Spiker and your secondary will be the Assault Rifle, since the Spiker was shunted aside to the "secondary" slot by the Support Weapon.
*In the third-person view picture to the right, the [[HUD]] says that the secondary weapon is a [[Spiker]]. It's actually an [[MA5C Assault Rifle|Assault Rifle]] on the back of the Spartan. This is because you do not lose the 2 weapons you were carrying before obtaining the turret. Once you drop the turret, your primary weapon will be the Spiker and your secondary will be the Assault Rifle, since the Spiker was shunted aside to the "secondary" slot by the Support Weapon.
*Like the M41 LAAG, the AIE-486H bears a striking resemblance to the [[wikipedia:GAU-19|GAU-19/A]] machine gun used by the United States military.  The GAU-19 and AIE-486H both share the same distinctive suppressor.
*Like the M41 LAAG, the AIE-486H bears a striking resemblance to the [[wikipedia:GAU-19|GAU-19/A]] machine gun used by the United States military.  The GAU-19 and AIE-486H both share the same distinctive suppressor.
*The AIE-486H appeared in early footage of pre-XBox Halo as the minigun.
*The AIE-486H appeared in early footage of pre-Xbox Halo as the minigun.
*During [[Forge]] matches, the mounted AIE-486H can be picked up, moved, and rotated, even while another player is using the turret, effectively allowing the player to be a "flying turret o' doom". If the other player rips the turret from the base while this is happening, the player will duplicate the turret. This can be used to arm an entire team with turrets. These traits also apply to [[plasma turrets]].
*During [[Forge]] matches, the mounted AIE-486H can be picked up, moved, and rotated, even while another player is using the turret, effectively allowing the player to be a "flying turret o' doom". If the other player rips the turret from the base while this is happening, the player will duplicate the turret. This can be used to arm an entire team with turrets. These traits also apply to [[plasma turrets]].
*The HMG can be "given" to an Elite form in [[Floodgate (Level)|Floodgate]]. See [[Extra Ammo in HMG Glitch]]
*The HMG can be "given" to an Elite form in [[Floodgate (Level)|Floodgate]]. See [[Extra Ammo in HMG Glitch]]
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