Sangheili: Difference between revisions

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The '''Sangheili'''<ref>[[Halo: Ghosts of Onyx]], page 189 - "Sangheili: the Elite name for their race".</ref> are a race of warriors and commanders in the unified conglomerate races of the [[Covenant]]. The [[Humans]] have termed these warriors as ''Elite''s, presumably because of their adeptness in combat. On the field, they are roughly equivalent to the UNSC's SPARTAN supersoldiers.
The '''Sangheili'''<ref>[[Halo: Ghosts of Onyx]], page 189 - "Sangheili: the Elite name for their race".</ref> are a race of warriors and commanders in the unified conglomerate races of the [[Covenant]]. The [[Humans]] have termed these warriors as ''Elite''s, presumably because of their adeptness in combat. On the field, they are roughly equivalent to the UNSC's SPARTAN supersoldiers.


All Elites are roughly 8'6" tall and incredibly strong; even the muscles on their forearms are compared to iron<ref>[[Halo: First Strike]].</ref>. This strength allows them to rely on brute force when necessary, but they are quite capable of brilliant battlefield tactics as well, especially when compared to human marines. Their natural resilience is augmented by [[Elite Personal Energy Shield|personal energy shields]] in their armor, which recharge when depleted. This technology is similar to that in the [[Jackal Personal Arm Shield|shields]] that Jackals use. However, it is not directly related to the MJOLNIR armor's shields, which were based on Jackal shields. They are also known for their proficiency in using nearly any weapon or driving any vehicle. They often train with other Elites when not in actual combat.
All Elites are roughly 8'6" tall and incredibly strong; even the muscles on their forearms are compared to iron.<ref>[[Halo: First Strike]].</ref> This strength allows them to rely on brute force when necessary, but they are quite capable of brilliant battlefield tactics as well, especially when compared to human marines. Their natural resilience is augmented by [[Elite Personal Energy Shield|personal energy shields]] in their armor, which recharge when depleted. This technology is similar to that in the [[Jackal Personal Arm Shield|shields]] that Jackals use. However, it is not directly related to the MJOLNIR armor's shields, which were based on Jackal shields. They are also known for their proficiency in using nearly any weapon or driving any vehicle. They often train with other Elites when not in actual combat.


There are several distinct Elite ranks, each with their own differences. These ranks are color-coded for rapid identification on the battlefield. Promotions are based on the amount and type of enemies slain by an Elite. Higher ranked Elites have better combat and tactical skills, the rights to a stronger energy shield with better armor, and the ability to wield special weapons, such as the [[Energy Sword]], a ceremonial weapon that is an external indicator of status, as well as an extremely powerful close-combat weapon. The lowest Elite rank is [[Minor Domo]], and the highest is the [[Councillor]], who serves on the [[High Council]] just below the [[Prophet Hierarchs]]. There are also ceremonial positions that have neither as much political power nor as much power on the battlefield, but could be considered higher up such as [[Elite Honor Guard]]s, who are appointed at birth and guard the Prophets inside their inner Sanctuary, but have little to no power over the [[Covenant]], and the [[Arbiter]], who is only appointed in times of great need and is considered the blade<ref>[[The Arbiter (Level)]]. "We are the arm of the Prophets, Arbiter, and you are the blade."</ref> of the Prophets. Although he technically also has very little power, Elites commonly follow his example and do as he says due to his religious significance.
There are several distinct Elite ranks, each with their own differences. These ranks are color-coded for rapid identification on the battlefield. Promotions are based on the amount and type of enemies slain by an Elite. Higher ranked Elites have better combat and tactical skills, the rights to a stronger energy shield with better armor, and the ability to wield special weapons, such as the [[Energy Sword]], a ceremonial weapon that is an external indicator of status, as well as an extremely powerful close-combat weapon. The lowest Elite rank is [[Minor Domo]], and the highest is the [[Councillor]], who serves on the [[High Council]] just below the [[Prophet Hierarchs]]. There are also ceremonial positions that have neither as much political power nor as much power on the battlefield, but could be considered higher up such as [[Elite Honor Guard]]s, who are appointed at birth and guard the Prophets inside their inner Sanctuary, but have little to no power over the [[Covenant]], and the [[Arbiter]], who is only appointed in times of great need and is considered the blade<ref>[[The Arbiter (Level)]]. "We are the arm of the Prophets, Arbiter, and you are the blade."</ref> of the Prophets. Although he technically also has very little power, Elites commonly follow his example and do as he says due to his religious significance.
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Elites consider all of the other species of the Covenant, with the exception of the Prophets, to be below them in all ways, and this is not without good reason. They are the most refined warriors the Covenant has, and, although they are not as abundant as the other species, they are the most intelligent and the most dependable. Because of this, the Prophets have chosen the Elites, and no others, to be on the High Council with them; to help them rule the Covenant. Just before the events of Halo 2, however, the Brutes began replacing the Elites in the government. It started when they took over as the Honor Guard of the High Prophets, and, by the time of the Covenant Civil War, they had completely taken over the Elites' position in the Covenant.
Elites consider all of the other species of the Covenant, with the exception of the Prophets, to be below them in all ways, and this is not without good reason. They are the most refined warriors the Covenant has, and, although they are not as abundant as the other species, they are the most intelligent and the most dependable. Because of this, the Prophets have chosen the Elites, and no others, to be on the High Council with them; to help them rule the Covenant. Just before the events of Halo 2, however, the Brutes began replacing the Elites in the government. It started when they took over as the Honor Guard of the High Prophets, and, by the time of the Covenant Civil War, they had completely taken over the Elites' position in the Covenant.
[[Image:BlueElites.jpg|thumb|left|Two [[Minor Elite]]s guard the [[Silent Cartographer]] on [[Installation 04]].]]
[[Image:BlueElites.jpg|thumb|left|Two [[Minor Elite]]s guard the [[Silent Cartographer]] on [[Installation 04]].]]
In the Elite culture, names are considered a privilege, as only things of importance are given names. The Elites generally consider humans to be nameless, and resent that the humans have assigned the label "Elite" to them, as humans have no standing to be naming things. While, in Halo 2, they use such titles as "Elite," it is mostly likely only for the convenience of the average gamer who would not know the proper names. Because names are so important to the Elite society, Elite names are constructed from a series of parts, each one having a meaning. An example of this naming scheme is [[Ado 'Mortumee]]. "Ado" is his given name, which was all he had until he was considered an adult. As he became of age, he earned the right to carry the badge name "Mortumee." This name is made up of three parts: Mor, an adjectival descriptor, such as "fast" or "deadly," tum, his crèche or family name, and ee, an honorific indicating that he is a participant in the military. Most Elites will have names with this kind of construction<ref>[[Halo: Combat Evolved: Sybex Official Strategies & Secrets]], page 48.</ref>. It appears that additional titles may be given to those of very high rank, such as [[Xytan 'Jar Wattinree]]. Since "Jar" is not a part of the standard Elite name, it may be assumed that it denotes Xytan's status as Imperial Admiral, although this has yet to be confirmed. There is no other reference, however, of other names with this sort of addition, as no other Elites above the rank of Zealot have been named.
In the Elite culture, names are considered a privilege, as only things of importance are given names. The Elites generally consider humans to be nameless, and resent that the humans have assigned the label "Elite" to them, as humans have no standing to be naming things. While, in Halo 2, they use such titles as "Elite," it is mostly likely only for the convenience of the average gamer who would not know the proper names. Because names are so important to the Elite society, Elite names are constructed from a series of parts, each one having a meaning. An example of this naming scheme is [[Ado 'Mortumee]]. "Ado" is his given name, which was all he had until he was considered an adult. As he became of age, he earned the right to carry the badge name "Mortumee." This name is made up of three parts: Mor, an adjectival descriptor, such as "fast" or "deadly," tum, his crèche or family name, and ee, an honorific indicating that he is a participant in the military. Most Elites will have names with this kind of construction.<ref>[[Halo: Combat Evolved: Sybex Official Strategies & Secrets]], page 48.</ref> It appears that additional titles may be given to those of very high rank, such as [[Xytan 'Jar Wattinree]]. Since "Jar" is not a part of the standard Elite name, it may be assumed that it denotes Xytan's status as Imperial Admiral, although this has yet to be confirmed. There is no other reference, however, of other names with this sort of addition, as no other Elites above the rank of Zealot have been named.


Promotion in the Covenant military is by merit; a Covenant soldier must succeed to advance among the ranks. Success is often measured in scalps. An [[Ultra Elite|Ultra]], for example, may have personally slaughtered thousands of individuals to reach that status<ref>http://www.bungie.net/News/TopStory.aspx?story=covenanthierarchy</ref>.
Promotion in the Covenant military is by merit; a Covenant soldier must succeed to advance among the ranks. Success is often measured in scalps. An [[Ultra Elite|Ultra]], for example, may have personally slaughtered thousands of individuals to reach that status.<ref>http://www.bungie.net/News/TopStory.aspx?story=covenanthierarchy</ref>


== History ==
== History ==