Campaign: Difference between revisions

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'''Campaign Mode''' is the [[Wikipedia:Single Player|single player]] gaming aspect of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', where the player takes control of a single character at a time through the canonical storyline of the ''Halo'' trilogy. In Halo: Combat Evolved and Halo 3 the player plays as [[John-117]] or Master Chief, in Halo 2 the player plays as both Master Chief and [[The Arbiter (Character)|The Arbiter]] a Covenant Elite, which allows the player a more personal view on Covenant society.
'''Campaign Mode''' is the [[Wikipedia:Single Player|single player]] gaming aspect of ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'',and ''[[Halo 3]]'', where the player takes control of a single character at a time through the canonical storyline of the ''Halo'' trilogy. In Halo: Combat Evolved and Halo 3 the player plays as [[John-117]] or Master Chief, in Halo 2 the player plays as both Master Chief and [[The Arbiter (Character)|The Arbiter]] a Covenant Elite, which allows the player a more personal view on Covenant society.


In ''[[Halo Wars]]'', the campaign has a different gaming aspect. The game is a [[wikipedia:Strategy Game|strategy video game]], and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the [[Halo Universe]].
In ''[[Halo Wars]]'', the campaign has a different gaming aspect. The game is a [[wikipedia:Strategy Game|strategy video game]], and the player takes control of a whole base, troops and vehicles. It is up to him to decide where a squad will go, when a building will be constructed e.g. Again, the game follows the canonical storyline of the [[Halo Universe]].
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