1 Flag CTF: Difference between revisions

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The defenses job is quite obvious. Defend the flag, and if it is captured, kill the carrier, and guard the flag until its timer runs down and is returned to base.
The defenses job is quite obvious. Defend the flag, and if it is captured, kill the carrier, and guard the flag until its timer runs down and is returned to base.


This level type places two teams on opposite sides of the map with a "base." The objective of this game it to steal the flag from the other teams base and return the flag to your own base.  You can't shoot while holding the flag.  You have to plan a counter attack after they attack. You usualy can't get into a vehicle when holding the flag (you can get into sideseats though)(you can change that in quick options before the game).
This level type places two teams on opposite sides of the map with a "base." The objective of this game it to steal the flag from the other teams base and return the flag to your own base.  You can't shoot while holding the flag.  You have to plan a counter attack after they attack. You usually can't get into a vehicle when holding the flag (you can get into sideseats though)(you can change that in quick options before the game).


As the title says, only one team has a flag. So, you only need to worry about offense/defense one at a time. Some maps good for this are [[Zanzibar]], [[Headlong]], [[Ivory Tower]], [[Relic]], and [[Terminal]].  
As the title says, only one team has a flag. So, you only need to worry about offense/defense one at a time. Some maps good for this are [[Zanzibar]], [[Headlong]], [[Ivory Tower]], [[Relic]], and [[Terminal]].  
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