Forge: Difference between revisions

No change in size ,  11 years ago
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→‎Trivia: Wrong elephant.
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*Some weapons may be purchased at no cost if they were originally on the map and are not deleted. However this will leave the player with a penalty making it so that they need to sell the same amount they have spent under zero to reach zero again and make money again.
*Some weapons may be purchased at no cost if they were originally on the map and are not deleted. However this will leave the player with a penalty making it so that they need to sell the same amount they have spent under zero to reach zero again and make money again.
*Even when Edit Mode was restricted to "Party Leader Only", a programming mistake allowed other players to enter Edit Mode through the start menu. (Patched)
*Even when Edit Mode was restricted to "Party Leader Only", a programming mistake allowed other players to enter Edit Mode through the start menu. (Patched)
*If the player stacks both [[M312 Heavy Recovery Vehicle|Elephants]] on top of each other and then put as many large objects (tanks) as they can on top the bottom, the Elephants will have reverse gravity.
*If the player stacks both [[M313 Heavy Recovery Vehicle|Elephants]] on top of each other and then put as many large objects (tanks) as they can on top the bottom, the Elephants will have reverse gravity.
*Through a glitch, it is possible to wield weapons while in Edit Mode.<ref>[http://youtube.com/watch?v=xEIH3c3SGt8&feature=related  '''Youtube''': ''Halo 3 Weapon Forge Glitch (YouTube Tutorial)'']</ref>
*Through a glitch, it is possible to wield weapons while in Edit Mode.<ref>[http://youtube.com/watch?v=xEIH3c3SGt8&feature=related  '''Youtube''': ''Halo 3 Weapon Forge Glitch (YouTube Tutorial)'']</ref>
*During lag or a glitch, it is possible to see the small blueish-white tear drop shaped orbs (item spawn points) that denote where an object has been placed while in Player Mode. When this happens, the spawn points can be interacted with while in Player Mode. If the player shoots or melees them, they will hear the same sound that plays when shooting or beating a shield door.
*During lag or a glitch, it is possible to see the small blueish-white tear drop shaped orbs (item spawn points) that denote where an object has been placed while in Player Mode. When this happens, the spawn points can be interacted with while in Player Mode. If the player shoots or melees them, they will hear the same sound that plays when shooting or beating a shield door.
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