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The '''Bouncing Items Glitch''' is a ''[[Halo 2]]'' [[glitches|glitch]] that causes some items, especially [[Type-1 Antipersonnel Grenade|Plasma Grenades]], to bounce when dropped on a moving elevator. This glitch can be seen in the [[Campaign]] level, [[The Arbiter]]. This also happens on the ''[[Halo: Combat Evolved]]'' levels [[Assault on the Control Room]], [[343 Guilty Spark]] and [[Two Betrayals]]. | The '''Bouncing Items Glitch''' is a ''[[Halo 2]]'' [[glitches|glitch]] that causes some items, especially [[Type-1 Antipersonnel Grenade|Plasma Grenades]], to bounce when dropped on a moving elevator. This glitch can be seen in the [[Campaign]] level, [[The Arbiter]]. This also happens on the ''[[Halo: Combat Evolved]]'' levels [[Assault on the Control Room]], [[343 Guilty Spark]] and [[Two Betrayals]]. | ||
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You can do this with as many Plasma Grenades as you want. This also works with [[weapons]], if you [[dual wielding|dual wield]] and then drop one. | You can do this with as many Plasma Grenades as you want. This also works with [[weapons]], if you [[dual wielding|dual wield]] and then drop one. | ||
== Explanation == | ==Explanation== | ||
Plasma Grenades do not explode until they "stick" to a valid target, such as a character or vehicle. They bounce off of all other surfaces. Throwing the Plasma Grenade upward in a descending elevator causes it to bounce almost infinitely, as the peak height of its bounces relative to the elevator's floor will never decrease until the elevator stops moving. | Plasma Grenades do not explode until they "stick" to a valid target, such as a character or vehicle. They bounce off of all other surfaces. Throwing the Plasma Grenade upward in a descending elevator causes it to bounce almost infinitely, as the peak height of its bounces relative to the elevator's floor will never decrease until the elevator stops moving. | ||
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