New Alexandria/Walkthrough: Difference between revisions

Rewording, moving
No edit summary
(Rewording, moving)
Line 55: Line 55:
==Legendary Notes==
==Legendary Notes==
*While Locking in your altitude is an outstanding feature, varying your altitude will make your a more difficult target for Banshees.
*While Locking in your altitude is an outstanding feature, varying your altitude will make your a more difficult target for Banshees.
*It's also wise to keep your eyes on your motion for incoming banshees when in your falcon, when you see a dot turn to face it and see if you can spot the banshee, if it's heading towards you try to 'snipe' it from your current location, if it's not ignore it.
*Keep an eye on your motion tracker for incoming Banshees.  Engage Banshees that are moving to attack, and leave those not tracking you alone for the time being.
*When seeing multiple banshees coming from different directions all at once, it's wise to pick off the group that you are closest to and head to the next, and if they manage to reach you, don't stop moving for it's nearly suicide. Also don't mind the fuel rods too much, they don't lock on and misses MOST of the time, and i repeat MOST not ALL the time, so keep an eye on it but don't concentrate solely on it.
*When dealing with multiple Banshees coming from multiple directions, deal with the closest enemies first letting your door gunners handle the targets at range
*Never hover, it makes you a stationary target and easy pickings for Banshees.  
*"He who fights and runs away, lives to kill more Covies later." In several places you can get away with completing your task without actually engaging enemies.
*"He who fights and runs away, lives to kill more Covies later." In several places you can get away with completing your task without actually engaging enemies.
*Sidesliping will allow you to engage Banshees while avoiding fire. It will also give your gunners the ability to engage targets coming in on your flanks with reasonable stability.
*Sidesliping will allow you to engage Banshees while avoiding fire. It will also give your gunners the ability to engage targets coming in on your flanks with reasonable stability.
Line 66: Line 67:
*Your Falcon can take much more damage. You can freely engage more Banshees and explore the level.
*Your Falcon can take much more damage. You can freely engage more Banshees and explore the level.
*Engage Phantoms from above, you'll be able to take them fairly quickly and if your gunners aren't otherwise engaged they'll lend a hand, just try not to stray into one of their fields of fire.
*Engage Phantoms from above, you'll be able to take them fairly quickly and if your gunners aren't otherwise engaged they'll lend a hand, just try not to stray into one of their fields of fire.
 
*Don't pay too much attention to the fuel rods from the Banshees, they don't lock on and miss most of the time, but don't dismiss them out of hand because they can do great amounts of damage to your Falcon.


{{succession box | before = ''[[Exodus/Walkthrough|Exodus]]'' <br />| title =Halo Reach Campaign Walkthrough for: | years = '''''New Alexandria''''' |after = ''[[The Package (level)/Walkthrough|The Package]]''}}
{{succession box | before = ''[[Exodus/Walkthrough|Exodus]]'' <br />| title =Halo Reach Campaign Walkthrough for: | years = '''''New Alexandria''''' |after = ''[[The Package (level)/Walkthrough|The Package]]''}}
184

edits