UNSC Marine Corps/Gameplay: Difference between revisions

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However, their firearm prowess has decreased, and most Marines are unable to achieve greater than a 25%-50% hit percentage with semiautomatic weapons such as the [[Covenant Carbine]], and are instead more effective with close-range weaponry such as the [[M7/Caseless Submachine Gun]] or with heavy weaponry such as the [[M19 Rocket Launcher]] or the [[Fuel Rod Cannon]].  
However, their firearm prowess has decreased, and most Marines are unable to achieve greater than a 25%-50% hit percentage with semiautomatic weapons such as the [[Covenant Carbine]], and are instead more effective with close-range weaponry such as the [[M7/Caseless Submachine Gun]] or with heavy weaponry such as the [[M19 Rocket Launcher]] or the [[Fuel Rod Cannon]].  


Unlike Spartans and [[Elites]] they don't have the new ability to dual wield. However dual magnums are sometimes found next to certain marines or additional weapons ex. ODST on Delta Halo with dual pistols.
Unlike Spartans and [[Elites]] they don't have the new ability to dual wield. However dual magnums are sometimes found next to certain marines or additional weapons eg. an ODST on Delta Halo with dual pistols.


Although their friendly fire incidents are decreased, contrary to popular belief, Marines do use fragmentation grenades in combat (more likely when betrayed), albeit quite rarely, and are unaware of splash damage from heavy weapons, sometimes firing a rocket into a nearby wall and killing themselves.  
Although their friendly fire incidents are decreased, contrary to popular belief, Marines do use fragmentation grenades in combat (more likely when betrayed), albeit quite rarely, and are unaware of splash damage from heavy weapons, sometimes firing a rocket into a nearby wall and killing themselves.  
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