Halo Wars: Difference between revisions

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**[[Type-51 Carbine]] (Covenant Carbine)
**[[Type-51 Carbine]] (Covenant Carbine)
*'''Vehicles'''
*'''Vehicles'''
**[[Type-47 Ultra Heavy Assault Platform]] (Scarab): The Scarab is a super-unit that can destroy infantry, ground vehicles, and aircraft with ease. The Scarab is extremely resilient to weapons fire, but not MAC strikes. Both the ''Halo 2'' and ''Halo 3'' versions have been seen, though the Halo 2 era Scarab has not appeared in more recent Halo Wars videos and demos. Spartans are unable to hijack Scarabs.<ref>http://www.gametrailers.com/player/41104.html</ref>
**[[Type-47 Ultra Heavy Assault Platform]] (Scarab): The Scarab is a super-unit that can destroy infantry, ground vehicles, and aircraft with ease. The Scarab is extremely resilient to weapons fire, but not MAC strikes. Both the ''Halo 2'' and ''Halo 3'' versions have been seen, though the Halo 2 era Scarab has not appeared in more recent Halo Wars videos and demos. Spartans are unable to hijack Scarabs, with the exception of one campaign level.<ref>http://www.gametrailers.com/player/41104.html</ref>
[[Image:Two_Scarabs.jpg|thumb|The Scarab walker in Multiplayer. Note that you can build two in one battle]]
[[Image:Two_Scarabs.jpg|thumb|The Scarab walker in Multiplayer. Note that you can build two in one battle]]
**[[Type-32 Rapid Assault Vehicle]] (Ghost): The Ghost is a light attack vehicle that excels against infantry but not other vehicles. Can be upgraded to have a ramming boost ability, similar to the Warthog's Ram ability. Can also be upgraded to strafe as to avoid incoming grenades and rockets and to have a light energy shield.
**[[Type-32 Rapid Assault Vehicle]] (Ghost): The Ghost is a light attack vehicle that excels against infantry but not other vehicles. Can be upgraded to have a ramming boost ability, similar to the Warthog's Ram ability. Can also be upgraded to strafe as to avoid incoming grenades and rockets and to have a light energy shield.
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