The Storm/Walkthrough: Difference between revisions

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|colspan=1|'''Master Chief Secondary Weapon<br />Solo'''
|colspan=1|'''Master Chief Secondary Weapon<br />Solo'''
|colspan=1| [[M6G Magnum]]
|colspan=1| [[Magnum#Halo_3|M6G Magnum]]
|colspan=1| [[BR55HB SR Battle Rifle]]
|colspan=1| [[BR55HB SR Battle Rifle]]
|colspan=1| N/A
|colspan=1| N/A
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You can simply open the next gate and follow the Warthog, but there's generally no cover at all if you do so. The recommended technique is pressing the button and them immediately running onto the walkway to your right. From this position, you can ambush Covenant troops with grenades and your Battle Rifle. The majority will be too distracted by your Warthog turret to worry much about you. There are two {{Pattern|Karo'etba|Ghost}}s at the far end of the corridor. Any surviving enemy infantry may or may not use them against you. The sound of one accelerating or firing is a signal to get out the way immediately. Use [[Plasma Grenades]] against these if your ally on the turret is too slow to deal with the threat. Note that a charged Plasma Pistol shot and a hijack also works well. But disabling one and running out into the open to hijack gives the other Ghost a chance to either shoot or splatter you to death.
You can simply open the next gate and follow the Warthog, but there's generally no cover at all if you do so. The recommended technique is pressing the button and them immediately running onto the walkway to your right. From this position, you can ambush Covenant troops with grenades and your Battle Rifle. The majority will be too distracted by your Warthog turret to worry much about you. There are two {{Pattern|Karo'etba|Ghost}}s at the far end of the corridor. Any surviving enemy infantry may or may not use them against you. The sound of one accelerating or firing is a signal to get out the way immediately. Use [[Plasma Grenades]] against these if your ally on the turret is too slow to deal with the threat. Note that a charged Plasma Pistol shot and a hijack also works well. But disabling one and running out into the open to hijack gives the other Ghost a chance to either shoot or splatter you to death.


The Warthog will rarely survive this full head-on encounter, so the safest way to keep it intact is to head through the passageway and launch an initial solo attack with your Battle Rifle. Pick up a [[Plasma Pistol]] to duel wield with your [[Magnum]] to dispatch any aggressive Brutes. Then aim to thin their numbers by killing Grunts, Jackals and any adventurous Brutes. When only a few enemies remain at the end of the corridor, let your Warthog roll in and finish them off.
The Warthog will rarely survive this full head-on encounter, so the safest way to keep it intact is to head through the passageway and launch an initial solo attack with your Battle Rifle. Pick up a [[Plasma Pistol]] to duel wield with your [[Magnum#Halo_3|Magnum]] to dispatch any aggressive Brutes. Then aim to thin their numbers by killing Grunts, Jackals and any adventurous Brutes. When only a few enemies remain at the end of the corridor, let your Warthog roll in and finish them off.


===Aiming For Points?===
===Aiming For Points?===