Warrior-Servant: Difference between revisions

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|name=Warrior-Servants
|name=Warrior-Servants
|image=[[File:H4 - Warrior-Servant.jpg|300px]]
|image=[[File:H4 - Warrior-Servant.jpg|300px]]
|type=[[Rate|Caste]] / military organization
|type=[[Rate|Caste]]sdh
|founder=
|executive=sdfsdhsd
|documents=
shdhying the Forerunners was to show contempt toward the [[Mantle]] itself.<ref>'''Halo: Cryptum'hysh; this ability was capable of making their armor virtually invulnerable to repeated discharges from Forerunner infantry weapons.<ref>'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 10|Issue 10]]''</ref> The Warrior-Servants operated the Forerunners' most phsdxtensive drone support in the form of dedicated [[monitor]]s and [[sentinel]]s,<ref>'''Halo: Silentium''', ''page 214''</ref> in addition to the [[ancilla]]s of their battle armor and ships.<ref>'''Halo: Cryptum''', ''page 139''</ref> In fleet engagements, individual Warriors could be assigned control to over a million automated [[weapon-ship]]s.<ref>'''Halo: Cryptum''', ''page 174''</ref> Warrior forces were organized into large-scale [[legion]]s which possessed a number of subordinate attack squadrons.<ref>'''Halo: Silentium''', ''pages 104-105''</ref>
|head=[[Protector of the ecumene]]
hsdd warfare, Warriorhs were more powerfully built and more robust than the other rates.<ref>'''Halo: Cryptum''', ''page 279''</ref> While it srength.<ref>'''Halo: Silentium''', ''page 86''</ref> The augmented mental capacity of Warrior commanders allowed them to perceive reality in many separate reference-frames with alternating flows of time whilst sharing sensory input sd Warrior fighting suits were programmed to retain their wearer's last personality impressions for future study.<ref>'''Halo: Cryptum''', ''page 137''</ref> It was also a common policy among Warriors to [[Mind transfer|extract]] the memory impressions of their vanquished foes before executing them.<ref>'''Halo: Cryptum''', ''page 188''</ref> However, in the case of opponents they deemed worthy, it was considered more honorable to execute them outright.<ref>'''Halo: Primordium''', ''page 235''</ref>
|head-title=Rate head
|executive=
|legislative=Defense of the ecumene
|legislative-title=Role
|judicial=Trillions of Warriors<ref name="unc"/>
|judicial-title=Size
|branch=[[Promethean]]s
|branch-title=Subgroups
|main=
|anthem=
|language=*[[Digon]]
*[[Jagon]]
|script=[[Forerunner symbols]]
|religion=[[Mantle|The Mantle]]
|techlevel=Tier 1
|notable=*[[Forerunner-Precursor war]]
*[[Kradal conflicts]]
*[[Human-Forerunner wars]]
*[[Forerunner-Flood war]]
*[[Post-Covenant War conflicts]]
|formed=
|dissolved=
|affiliation=[[Forerunner]] [[ecumene]]
|section1-title=Rate overview
}}
 
'''Warrior-Servants''' or '''Warriors''' were the [[rate]] traditionally tasked with defense and warfare in the [[Forerunner]] [[ecumene]].<ref>'''[[Halo Waypoint]]''', ''[[Halo: Cryptum/Glossary|Halo: Cryptum glossary]]''</ref> In formal proceedings, the rate was also referred to as the '''Warrior-Servant Corps'''.<ref>'''Halo: Cryptum''', ''page 296''</ref> They stood second-lowest in the hierarchy of rates during the last millennia of Forerunner rule. The highest and most respected class of Warrior-Servants were known as the [[Promethean]]s. The rank of [[protector of the ecumene]] — commander of the Forerunner military — was historically held by a high-ranked Warrior-Servant, the most well-known being the [[Ur-Didact|Didact]] and his successor, the [[IsoDidact]].<ref>'''Halo: Cryptum''', ''page 233''</ref>
 
==Overview==
While the Forerunners preferred to see themselves as peaceful by nature, Warrior-Servants were ruthless in executing warfare against enemies of the ecumene, as they believed that defying the Forerunners was to show contempt toward the [[Mantle]] itself.<ref>'''Halo: Cryptum''', ''page 50''</ref> Although their services were vital in maintaining galactic harmony, most Forerunners viewed their purpose and practices as contradictory to the principles of the Mantle. As such, other rates looked down on the Warrior-Servants, who mostly kept to themselves as a result.<ref name="c107">'''Halo: Cryptum''', ''page 107''</ref>
 
In battle, Warrior-Servants wore varying types of fighting suits - [[combat skin]]s - the [[war sphinx]] being an example of a medium-sized suit.<ref>'''Halo: Cryptum''', ''page 43''</ref> Warrior armor was designed to optimize itself to counter enemy weaponry; this ability was capable of making their armor virtually invulnerable to repeated discharges from Forerunner infantry weapons.<ref>'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 10|Issue 10]]''</ref> The Warrior-Servants operated the Forerunners' most prominent [[Forerunner fleet|battle fleets]], comprising warships such as [[Fortress-class vessel]]s, [[Forerunner dreadnought|dreadnoughts]], [[planet-breaker]]s, and [[Forerunner picket cruiser|picket cruisers]]. Warriors employed extensive drone support in the form of dedicated [[monitor]]s and [[sentinel]]s,<ref>'''Halo: Silentium''', ''page 214''</ref> in addition to the [[ancilla]]s of their battle armor and ships.<ref>'''Halo: Cryptum''', ''page 139''</ref> In fleet engagements, individual Warriors could be assigned control to over a million automated [[weapon-ship]]s.<ref>'''Halo: Cryptum''', ''page 174''</ref> Warrior forces were organized into large-scale [[legion]]s which possessed a number of subordinate attack squadrons.<ref>'''Halo: Silentium''', ''pages 104-105''</ref>
 
As with the other rates, Warrior-Servant [[form]]s were shaped based on qualities deemed most useful in their role; to best suit fighting and warfare, Warriors were more powerfully built and more robust than the other rates.<ref>'''Halo: Cryptum''', ''page 279''</ref> While it was rarely necessary to engage in close-quarters combat in actual warfare, Warriors still possessed remarkable physical strength.<ref>'''Halo: Silentium''', ''page 86''</ref> The augmented mental capacity of Warrior commanders allowed them to perceive reality in many separate reference-frames with alternating flows of time whilst sharing sensory input with their compatriots.<ref>'''Halo: Cryptum''', ''pages 162, 316''</ref>
 
In the event of death, Warrior fighting suits were programmed to retain their wearer's last personality impressions for future study.<ref>'''Halo: Cryptum''', ''page 137''</ref> It was also a common policy among Warriors to [[Mind transfer|extract]] the memory impressions of their vanquished foes before executing them.<ref>'''Halo: Cryptum''', ''page 188''</ref> However, in the case of opponents they deemed worthy, it was considered more honorable to execute them outright.<ref>'''Halo: Primordium''', ''page 235''</ref>


Warrior-Servants had their own system of unique hand signals and gestures. Raising one's hand and giving it a half-turn was the sign for "command received".<ref>'''Halo: Silentium''', ''page 24''</ref> Marking a Y over one's forehead and the bridge of their nose signified an admission of shame and guilt,<ref>'''Halo: Silentium''', ''page 85''</ref> while touching the sixth finger of one's left hand conveyed "vengeful sympathy".<ref>'''Halo: Silentium''', ''page 83''</ref>
Warrior-Servants had their own system of unique hand signals and gestures. Raising one's hand and giving it a half-turn was the sign for "command received".<ref>'''Halo: Silentium''', ''page 24''</ref> Marking a Y over one's forehead and the bridge of their nose signified an admission of shame and guilt,<ref>'''Halo: Silentium''', ''page 85''</ref> while touching the sixth finger of one's left hand conveyed "vengeful sympathy".<ref>'''Halo: Silentium''', ''page 83''</ref>
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