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*In ''Halo 2'', the Brutes normally wield the Brute Plasma Rifle, except in the level "[[The Great Journey (Level)|The Great Journey]]", where Brutes driving vehicles will be found wielding the normal Plasma Rifle. Also in the level "[[Sacred Icon (level)|Sacred Icon]]", a few dead Brutes have Plasma Rifles beside their corpses. | *In ''Halo 2'', the Brutes normally wield the Brute Plasma Rifle, except in the level "[[The Great Journey (Level)|The Great Journey]]", where Brutes driving vehicles will be found wielding the normal Plasma Rifle. Also in the level "[[Sacred Icon (level)|Sacred Icon]]", a few dead Brutes have Plasma Rifles beside their corpses. | ||
*In ''Halo 2'', when playing as the Arbiter, allies wielding Plasma Rifle have the weapon in "overheat" mode. | *In ''Halo 2'', when playing as the Arbiter, allies wielding Plasma Rifle have the weapon in "overheat" mode. | ||
*In "Halo ODST" the Plasma Rifle is available in gameplay, but only its Brute version. | *In "Halo 3 ODST" the Plasma Rifle is available in gameplay, but only its Brute version. | ||
*If the player remains idle for a while in ''Halo: Combat Evolved'', the in-game character will inspect the weapon on both sides; in ''Halo 2'' he/she will open the cooling vents; in ''Halo 3'', he/she will pull on the top. | *If the player remains idle for a while in ''Halo: Combat Evolved'', the in-game character will inspect the weapon on both sides; in ''Halo 2'' he/she will open the cooling vents; in ''Halo 3'', he/she will pull on the top. | ||
*In ''[[Halo: Reach]]'', Plasma Rifles are one of the few weapons which has a reticule that never changes size. | *In ''[[Halo: Reach]]'', Plasma Rifles are one of the few weapons which has a reticule that never changes size. |
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