AIE-486H machine gun: Difference between revisions

Line 27: Line 27:
===Design details===
===Design details===
[[File:Halo3 - HMG Schematic.png|200px|left|thumb|A schematic of the AIE-486H Heavy Machine Gun in ''Halo 3''.]]
[[File:Halo3 - HMG Schematic.png|200px|left|thumb|A schematic of the AIE-486H Heavy Machine Gun in ''Halo 3''.]]
The AIE-486H Heavy Machine Gun is a standard gatling-style heavy machine gun, used by the UNSC for offensive and defensive purposes. It is also more powerful than the UNSC's stationary turret, the [[M247 General Purpose Machine Gun|M247 GP Machine Gun]].
The AIE-486H Heavy Machine Gun is a standard gatling-style heavy machine gun, used by the UNSC for offensive and defensive purposes. It is also more powerful than the UNSC's stationary turret, the [[M247 General Purpose Machine Gun|M247 GP Machine Gun]], despite being of a smaller caliber.


For defensive purposes, it can be mounted on a tripod, but when used for an assault it can be irreversibly and quickly detached from its tripod. In its unmounted form, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate.
For defensive purposes, it can be mounted on a tripod, but when used for an assault it can be irreversibly and quickly detached from its tripod. In its unmounted form, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate.


The gun slowly climbs during automatic fire like the [[M7/Caseless Submachine Gun|M7 Caseless Sub Machine Gun]], but its recoil is lessened by the gun's weight, which makes it hard to move around as well as decreasing the user's speed. Unlike most heavy machine guns in other games, the AIE-486H does not overheat with continuous fire. This is a more realistic feature as having three barrels on the gun disperses the heat equally within each barrel, allowing the gun to remain cool and continue functioning.
The gun slowly climbs during automatic fire like the [[M7/Caseless Submachine Gun|M7 Caseless Sub Machine Gun]], but its recoil is lessened by the gun's weight, which makes it hard to move around as well as decreasing the user's speed. Unlike most heavy machine guns in other games (and those in later Halo titles), the AIE-486H does not overheat with continuous fire. This is a more realistic feature as having three barrels on the gun disperses the heat equally within each barrel and allows each one time to cool while the others fire, allowing the gun to remain cool and continue functioning.


===Ammunition===
===Ammunition===
477

edits