MJOLNIR Powered Assault Armor/Mark VI: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 60: Line 60:


==Armor components==
==Armor components==
*'''Inner skinsuit''':The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's neural interface. It controls the suit's temperature and actively changes how the suit fits the user.<ref name="FoR3">'''[[Halo: The Fall of Reach]]''', ''page 71'', (2001 edition) ''page 81'', (definitive edition) ''page 90'' (2010 edition)</ref>  
*'''Inner skinsuit''': The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's neural interface. It controls the suit's temperature and actively changes how the suit fits the user.<ref name="FoR3">'''[[Halo: The Fall of Reach]]''', ''page 71'', (2001 edition) ''page 81'', (definitive edition) ''page 90'' (2010 edition)</ref>  


*'''Integrated communications helmet''':<ref>'''Halo 3''' - ''MJOLNIR Mark VI helmet description''</ref><ref name="armory">'''[[Halo: Reach]]''', ''Armory description''</ref> The ICH is one of the most vital aspects of the MJOLNIR system. It is made of [[Titanium]], contains key features like a [[Heads Up Display]], and can identify equipment and display information about it when it is picked up by the wearer. Another feature is the direct neural interface system, which connects to a SPARTAN-II's neural implants. Two core processor chips are implanted into the subjects skull in the rear of the head. This is essentially comparable to an on board computer using parts of the human brain for processing - when the connector at the rear of the subjects head and receptors in the brain link to the helmets on board sensors it creates the neural link needed to move the MJOLNIR suit. The helmet also contains equipment to protect the user in hostile conditions, such as filters to remove toxins from the atmosphere, an oxygen supply to provide air to the wearer during EVA, thermal and motion trackers, radio communicators, solar-powered lighting, and imaging and video gear. The helmet also contains an AI housing located on the back of the helmet.
*'''Integrated communications helmet''':<ref>'''Halo 3''' - ''MJOLNIR Mark VI helmet description''</ref><ref name="armory">'''[[Halo: Reach]]''', ''Armory description''</ref> The ICH is one of the most vital aspects of the MJOLNIR system. It is made of [[Titanium]], contains key features like a [[Heads Up Display]], and can identify equipment and display information about it when it is picked up by the wearer. Another feature is the direct neural interface system, which connects to a SPARTAN-II's neural implants. Two core processor chips are implanted into the subjects skull in the rear of the head. This is essentially comparable to an on board computer using parts of the human brain for processing - when the connector at the rear of the subjects head and receptors in the brain link to the helmets on board sensors it creates the neural link needed to move the MJOLNIR suit. The helmet also contains equipment to protect the user in hostile conditions, such as filters to remove toxins from the atmosphere, an oxygen supply to provide air to the wearer during EVA, thermal and motion trackers, radio communicators, solar-powered lighting, and imaging and video gear. The helmet also contains an AI housing located on the back of the helmet.
Line 115: Line 115:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:H3_-_Awakening.png|Concept art of a Mark VI suit being fitted onto a Spartan.
File:Halo3MC.png|John-117 wearing the Mark VI.
File:Halo3MC.png|John-117 wearing the Mark VI.
File:Mark VI Study.jpg|MJOLNIR Mark VI study.
File:Mark VI Study.jpg|MJOLNIR Mark VI study.
File:Mark VI HUD H2.jpg|The Mark VI HUD in ''Halo 2''.
File:Mark VI HUD H3.jpg|The Mark VI HUD in ''Halo 3''.
File:MarkVI_binoc.jpg|The magnification screen of the Mark VI system.
File:Halo2-MasterChiefShotgun-transparent.png|The MJOLNIR Mark VI as it appears in ''Halo 2''.
File:Halo2-MasterChiefShotgun-transparent.png|The MJOLNIR Mark VI as it appears in ''Halo 2''.
File:Master Chief 4.jpg|John-117 wearing the Mark VI in an early version of ''Halo 2''.
File:Master Chief 4.jpg|John-117 wearing the Mark VI in an early version of ''Halo 2''.
File:Master Chief Takes on Brute.jpg|John-117 wearing the Mark VI.
File:Master Chief Takes on Brute.jpg|John-117 wearing the Mark VI.
File:Mark VI HUD H2.jpg|The Mark VI HUD in ''Halo 2''.
File:MarkVIReach.jpg|The Mark VI helmet as seen through a glitch in the ''[[Halo: Reach Multiplayer Beta]]''.
File:Mark VI HUD H3.jpg|The Mark VI HUD in ''Halo 3''.
File:MarkVIReach.jpg|The Mark VI helmet as seen through a glitch in the ''Halo: Reach Beta''.
File:MarkVI_binoc.jpg|The magnification screen of the Mark VI system.
File:Halo 4 Master Chief front.png|John-117 in his upgraded Mark VI armor.
File:Halo 4 Master Chief front.png|John-117 in his upgraded Mark VI armor.
File:H4-MJOLNIR-Skinsuit.jpg|The Mark VI's skinsuit.
File:H4-MJOLNIR-Skinsuit.jpg|The Mark VI's skinsuit.
File:H3_-_Awakening.png|Concept art of a Mark VI suit being fitted onto a Spartan.
File:MasterChiefMadameTussauds.jpg|The wax figure of John-117 in MJOLNIR Mark VI armor at [[Wikipedia:Madame Tussauds|Madame Tussauds]].
File:MasterChiefMadameTussauds.jpg|The wax figure of John-117 in MJOLNIR Mark VI armor at [[Wikipedia:Madame Tussauds|Madame Tussauds]].
</gallery>
</gallery>
5,268

edits