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:The multiplayer within Anniversary is synonymous with Reach's. That means that everything from Halo: Reach will be in Halo: Anniversary. That includes weapons, the game modes, the armour abilities, the ability to play as a Sangheili, graphics, and audio. Kind of similar to how [[Halo 3: Mythic|Halo 3's multiplayer was included within Halo 3: ODST as seperate disc]]. However, Halo: Anniversary's (Reach's) multiplayer will be included on one disc alone. Only Halo: Anniversary's campaign uses the original Halo's engine for gameplay purposes. It also includes a second engine which powers the updated graphics. | :The multiplayer within Anniversary is synonymous with Reach's. That means that everything from Halo: Reach will be in Halo: Anniversary. That includes weapons, the game modes, the armour abilities, the ability to play as a Sangheili, graphics, and audio. Kind of similar to how [[Halo 3: Mythic|Halo 3's multiplayer was included within Halo 3: ODST as seperate disc]]. However, Halo: Anniversary's (Reach's) multiplayer will be included on one disc alone. Only Halo: Anniversary's campaign uses the original Halo's engine for gameplay purposes. It also includes a second engine which powers the updated graphics. | ||
This decision to include Reach's multiplayer was done because 343i were not willing to split the online community between both games and to restrict time.--[[User:Brute Honour Guard|<span style="color:blue">Brute Honour Guard</span>]] [[Image:Bruteface.png|20px]] ([[User talk:Brute Honour Guard|<span style="color:black">"Talk"</span>]]) 10:14, 14 November 2011 (EST) | :This decision to include Reach's multiplayer was done because 343i were not willing to split the online community between both games and to restrict time.--[[User:Brute Honour Guard|<span style="color:blue">Brute Honour Guard</span>]] [[Image:Bruteface.png|20px]] ([[User talk:Brute Honour Guard|<span style="color:black">"Talk"</span>]]) 10:14, 14 November 2011 (EST) |
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