M7057 flamethrower: Difference between revisions

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*In ''Halo: Combat Evolved'', when a Spartan wields a flamethrower, he flips back a cover to expose a button. Next to the button is the character 下 or 'xia' (meaning "down" in Chinese).
*In ''Halo: Combat Evolved'', when a Spartan wields a flamethrower, he flips back a cover to expose a button. Next to the button is the character 下 or 'xia' (meaning "down" in Chinese).
*In ''Halo Combat Evolved'', it is the only weapon that can overheat and requires reloading.
*In ''Halo Combat Evolved'', it is the only weapon that can overheat and requires reloading.
*In ''[[Halo Custom Edition]]'', [[Flood Combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was suppose to appear in the level Keyes, and Bungie programmed Combat forms to be able to wield so they can use it against the player, and the player then use it to retrieve Captain Keyes'neural implants.
*In ''[[Halo Custom Edition]]'', [[Flood Combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was suppose to appear in the level Keyes, and Bungie programmed Combat forms to be able to wield so they can use it against the player, and the player then use it to retrieve Captain Keyes' neural implants.
*Strangely, even though UNSC Marines claim that their comrades wield the flamethrower, the player can not give it to them in game. This may be due to game balance issues. The only time when a Marine is seen wielding one ever is at the ''[[Halo 3]]'' level [[Floodgate]], it is seen being used inside the factory, (the spot where any surviving Marines hold position) holding it like Master Chief. One needs to be in Theater mode or playing on a lower difficulty to see the Marine holding it, because he dies in a few seconds.
*Strangely, even though UNSC Marines claim that their comrades wield the flamethrower, the player can not give it to them in game. This may be due to game balance issues. The only time when a Marine is seen wielding one ever is at the ''[[Halo 3]]'' level [[Floodgate]], it is seen being used inside the factory, (the spot where any surviving Marines hold position) holding it like Master Chief. One needs to be in Theater mode or playing on a lower difficulty to see the Marine holding it, because he dies in a few seconds.
*In ''Halo 3'', the flamethrower still works underwater. However the flames must have already clumped to something and spraying into the water will have no effect. Strangely, in [[Avalanche (Level)|Avalanche]] and [[Snowbound (Level)|Snowbound]], if one fires at the snow it will burn as if it is ground.
*In ''Halo 3'', the flamethrower still works underwater. However the flames must have already clumped to something and spraying into the water will have no effect. Strangely, in [[Avalanche (Level)|Avalanche]] and [[Snowbound (Level)|Snowbound]], if one fires at the snow it will burn as if it is ground.