Multiplayer: Difference between revisions

49 bytes added ,  12 years ago
Line 12: Line 12:
Though some ''Halo'' games with support for online multiplayer have used (user-established) dedicated servers, most games in the franchise rely on a distributed networking model. In such a model, the players' consoles connect to each other directly, with one console [[Connection Host|acting as a server]].
Though some ''Halo'' games with support for online multiplayer have used (user-established) dedicated servers, most games in the franchise rely on a distributed networking model. In such a model, the players' consoles connect to each other directly, with one console [[Connection Host|acting as a server]].


As is the case with virtually every competitive activity in human society, people have tried to [[cheating|cheat]] while playing ''Halo''. Numerous arguably-unfair practices, such as [[camping]], [[Betrayal|team-killing]], and the [[Noob Combo]], are used for the same reason.[http://dl.dropbox.com/u/9225081/halohelp.exe]
As is the case with virtually every competitive activity in human society, people have tried to [[cheating|cheat]] while playing ''Halo''. Numerous arguably-unfair practices, such as [[camping]], [[Betrayal|team-killing]], and the [[Noob Combo]], are used for the same reason.[http://dl.dropbox.com/u/9225081/halohelp.exe]A multiplayer map can take as much as 16 players.


=== Profiles ===
=== Profiles ===
29

edits