Ruwaa-pattern Shadow: Difference between revisions

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==Operation==
==Operation==
Shadows are the Covenant's main method of moving large numbers of troops around ground based battlefields. They have one driver, a gunner and up to eight occupants, depending on the species of the passengers.  
Shadows are the [[Covenant|Covenant's]] main method of moving large numbers of troops around ground-based battlefields. They have one driver, a gunner and up to eight occupants, depending on the species of the passengers.  


The Shadow also doubles as a small vehicle transport, and can carry one Ghost in its troop bay. However, their main purpose is to deploy infantry, such as Elites, [[Jiralhanae|Brutes]], [[Unggoy|Grunts]], and [[Kig-yar|Jackals]]. For point defense, they are equipped with a single heavy Plasma Cannon<ref>''[[Halo 2]]'' Instruction Manual</ref>.
The Shadow also doubles as a small vehicle transport, and can carry one [[Ghost]] in its troop bay. However, their main purpose is to deploy infantry, such as [[Elites]], [[Brutes]], [[Grunts]], and [[Jackals]]. For point defense, they are equipped with a single heavy [[Plasma Cannon]]<ref>''[[Halo 2]]'' Instruction Manual</ref>.


The main cannon of the Shadow requires a period of time to 'cycle up' to maximum firing rate (similar to the [[M41 Light Anti-Aircraft Gun]] on the [[M12 Force Application Vehicle|Warthog]]). This maximum fire rate is superior to that of both the portable [[Plasma Cannon]] and the Shielded Plasma Cannon turret.  
The main cannon of the Shadow requires a period of time to 'cycle up' to maximum firing rate (similar to the [[M41 Light Anti-Aircraft Gun]] on the [[Warthog]]). This maximum fire rate is superior to that of both the portable Plasma Cannon and the Shielded Plasma Cannon turret.


==Shadow in combat==
==Shadow in combat==
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